I managed to make all the changes I wanted but I still have a piece of code to correct. Currently if you select a bone in the viewport, the popup Skintools don't follow. You have to select the bone in Skintool's list to change the weight of a vertex. I'm looking since yesterday, but I feel that it's beyond my capacity with…
If you think about it, the only time you need to cut it is if you have a 90 degree edge. Even if you combine the UVs from SG 2 and 3 and leave the UVs for 1 separate, you can still have the entire model have 1 SG except the back if there's mesh there since that is a 90 degree edge. The bake will grab more information that…
We just had the very same discussion over at gameartist.net (UE3 Texture Quality ), so I just copy my take on this: " When you assign your textures in UE3 you will see the uncompressed, unclamped original texture displayed in the editor. Once you save the texture it gets compressed so when you reopen the scene the new,…
Tldr;, i found out its food that causes issues. start there. For 2 years in my absence i was studying the effects of "food", on the body (cause i have my own issues i wanted to fix and i did) i found out a lot about what certain foods do to my body. Idk if it does the same thing for everyone but, any aches and pains are…
What is Rize? Rize is a Free to Play(F2P) First Person Shooter zombie game. A Online Multiplayer team objective based game which consists of competitive and co-operative gameplay. Set in a post-apocalyptic world. The Competitive side of things consists of two survivor factions, The Marines and The Scars, who must battle it…
What is Rize? Rize is a Free to Play(F2P) First Person Shooter zombie game. A Online Multiplayer team objective based game which consists of competitive and co-operative gameplay. Set in a post-apocalyptic world. The Competitive side of things consists of two survivor factions, The Marines and The Scars, who must battle it…
EricChadwick: Yep, Soft Selection has been in Maya since Maya 2008 extension 1. Here's a diagram of selection methods comparing Maya 2008 and Max 2010. I'm using the same mesh and achieving the same results in both packages. I have documented the steps required to achieve each one. Conclusions For selecting geometry…
Hi, I have tried to bake a NM for a metal fence. I tested baking with multiple version of LP. Normal LP (500 tris) + Smooths groups to 1 Normal LP (500 tris) + Smooths groups to 1, 2 and 3 and Optim LP (256 tris) + Smooths groups to 1 Optim LP (256 tris) + Smooths groups to 1, 2 and 3 It works pretty well, but I have a…
ebears world overview Arching Idea - juxtaposing furious combat against a pasquinade world Visual Themes - pop surrealism - Acme tech Key Design Notes - multiplayer third person shooter - dynamic spherical environment - low velocity projectile weapons - reactive character animation need to update the design doc post…
I`ve played most of RPGs from 1997 to 2012 and the best is surely 1. Planescape Torment <- This is amazing. I`ve missed it at release and only played first time in 2009, and it was magical. I usually replay it once in a year or two :) 2. Baldur`s Gate 2 3. Fallout 1&2 4. Arcanum 5. Witcher 1&2 6. Vampire Bloodlines. 7.…