Happy New Year wished! @Renderhjs: thanks again for the suggestions! it is really boosting my UI-layout, and was able to throw some useless icons away and making it more compact! There are still some parts I need to change that you suggested. @MattLichy: thanks for the compliment. I did some new changes in UI and…
Working on a lightweight app to pre-filter or blur cubemaps and save to the mipmaps. No UI, no anything yet except a renderer. Runs on the GPU. Takes only 1 or 2 seconds to calculate the blur. I've implemented like 10 specular BRDF's right now, and you can enter your target cube resolution, number of mips, or minimum mip…
I thought the same before I tried it, but trust me, it's awesome compared to jsx. It integrates much nicer into PS and feels more like its a part of the application. You don't need the traditional "Adobe Flash". You can do everything in code in an IDE (FlashDevelop). The syntax and structure is not too different from…
I'm working on a custom rig builder for Maya. I know that a lot of tools/script alredy do that, but since that creating a rig is something very personnal, I do my own one. I'm bored to manually do that. :p My purpose it's to make an auto-builder for any type of character compatible with the UDK. That's mean I don't try to…
Yeah I had something like this first, but then I ended up not feeling comfortable with all those small files on the HDD. Sqlite has the added benefit of doing all the sorting and filtering for me. Now in the C++ version it even supports threading. 4 independent threads speed up thumb generation quite a bit. Shame it…
Hmm... shit. Yeah, when you initially load images, it has to create the cache. If you reloaded that same folder/subfolder again, alot of them would be cached, and would load faster/use alot less ram. I think there might be an issue with the source image not getting let go from Memory on Load... But the Cached images are…
@mLichy Is it possible that Turbotools is somehow able to screw up your whole Windows? I installed it, closed Max and wanted to reopen it. However I got a license error 41. Our admin made some more investigation and found out that the whole Windows is screwed up. Like the search functions does not work properly anymore and…
another variant of one of my spline fill modifiers for max.... this time using a lofted spline. been wanting to implement it for a while, but was put off by having to implement the control gizmo and not too keen on using another scene node. Then it struck me just add the lofting spline to the spline being filled and bobs…
@ Port-Seven quad chamfer? I started putting toghether a photoshop panel which does brush preset managment a tiny bit better than the default one. Main ideas were: - Groups, because the list is getting large quite quickly - Update a brush, like not having to add new brush preset and open dialog, drag preset into place,…
Sbsar are binary files (or almost), while sbs file are just in xml. So you can read an sbs file manually if you need. Otherwise if you have access to substance designer you can use our batch tools to automate some task (like querying basic information). We (Allegorithmic) provide a framework in case an engine needs a way…