Hey everyone, finished up another substance study this weekend. I tried really hard to make sure as many parameters we're editable in the substance without bloating it too much. The entire graph can be seeded randomly or you can go make individual tweaks to things like moss amount, mushroom amount / distribution, wetness…
Hello everyone! I want to show you my new personal project - fan-art for character Harley Quinn from Suicide Squad cinema. After watched trailer of this film I'm very impressed and want to create this character. So you can see she in this trailer =) https://www.youtube.com/watch?v=0mpgj-4IbjY I made sculpting in Zbrush…
Got bored yesterday and started making a metroid in sculptris. Exported the rough base mesh to zbrush, zremeshed it, and started sculpting. Decided to make this low poly and bake it out just for the hell of it to see how it looks, and if I'm still in the swing of baking things out correctly, etc. (I haven't worked on…
Howdy folks! Pyapor, that's super rad, man! I'm constantly blown away by all the great stuff going on in here. I hardly ever feel like my stuff is worth showing anymore, but I thought I'd share just a few things! Hopefully it's not too spammy :sweat: I was part of the development team at 5th Cell Media, who were all super…
Hey guys wanting to brush up on my anatomy/character art skills - I haven't done anything character related in a while. I'm also wanting to get more comfortable in Zbrush, so I've been fiddling with a bust. Render and ref below - crits welcome. Please excuse the shitty renders. I just dropped my sculpt in marm to get…
Hello :) It's my first time posting under this thread, I thought that I would introduce myself, I am a full time student and I started Freelancing not to long ago. I try and post updates on projects that I am currently working on twice a week, on polycount, cg talk and facebook :) Links bellow.It's been a busy week these…
Awesome final shots Afisher, the tunic has like a dark sci-fi assassins creed vibe to it. Great Arm details, MDANUZ and nice cloth work! Noice texture work MOD, they really well define their materials. :) Gawd IxenonI that is some sexy hard surface work. Dayum PIraT those are the most visually interesting grenades ever. :D…