Recently finished up a set of fighter jet inspired cosmetics for Dota 2's gyrocopter. There's quite a lot of f-14 (including some Top Gun in the text blurbs), a bit of f-4 and some mustang in there. Haven't gotten round to compiling a WIP post for it yet. The set can be found on the steam workshop here:…
Yep, I finished him! Birth of an angel ... 3030 year. When all the angels in heaven fell and there was nothing left except emptiness and Metatron on Heaven - the new God, the true God decided to bestow salvation angels and create young child, which could save the angels and all of mankind. In appearance - it was vile…
Terrabite I love the work you guys are doing on Bubble Busters! :D Nice one Afisher! Ace polypainting :) Cool aqua chick Pyapor. Man Ysalex you achieved such good anatomical sculpts without knowing how to draw, that's kickass. I'm sure you'll get the hang of it once your used to the medium since it's all the same…
Ruz, you have GOT TO get a better setup worked out for rendering your characters. Marmoset 1 or 2, UDK, Unity... I don't care what it is; invest the time and money in getting your work into a better presentation format. You have some really high quality work (especially that Bruce Willis model you've been working on for a…
Hello everybody,here is the shader test,render by Zbrush preview(I still cannot works well with BRP right now),please critique. BTW:It's feels so bad that i realized i may failed to get my favourite job:( I has sent the resume to a big game develop company almost 2 months,and then i find they remove the job requirement…
howdy all, I've been working on a couple of Team Fortress 2 maps. The Hat Factory is a payload style map inspired by all those wonderful hats. I've built a bit of content in it themed as the "Poco Cooperative" which is obviously a side reference to this place. The map is just about the beta stage. It's pretty much content…
Just finished a Kenmore washer/dryer unit for our current mobile project (a survival horror title): Diffuse (with baked ambient occlusion from geometry) only With simple 3 point vertex lighting setup Could dump about 500 tris from the models if I didnt need the insides visible, but we want to have all…
Ok, this is a crosspost but I really would like to share this with the community! =D It's a topic generator for coming up with topics for speedpainting. Download -> http://www.jimsvanberg.se/temp/boxki...cgenerator.zip Me and some colleagues at work were using the 3CH generator, wich is great, but we were put of by the…
hey! very cool! I actually worked on a similar environment for Call of Duty ghosts (along with many other artists). http://cghub.com/images/view/756514/ I know this is a WIP but I had a few things that might help. 1) wires! I know you have some, and are probably going to put more. But I would recommend adding much more.…
so if i can add my 2 cent : Hey tbh, the reason I'd usually tell : practice a fuckton on anatomy first is for a simple reason. Most design/monster/everything scary that actually work really well do so because they are based upon the human anatomy. It works because the human eye and brain have something to relate to and…