Great point, Happy Easter to everyone, but that's only in 2 days, at least here :p Haha just kidding Vlad, but maybe I need to have a good talk with Mr Bacon sandwich! :) To be honost I'm not sure why everyone thinks that it's so hard for Valve to look which items to accept. The time and effort they reduce with other ppl…
Hey there, I am working very hard to improve my skills. I will post my latest Dota2 set here. I have the mindset to work until I find success. Obviously I have some improving to do, but i would really appreciate some feedback on how i can get better renders of my work. Video of set in action:…
There is a way if you're in the beta: * Download GCFScape (http://nemesis.thewavelength.net/index.php?p=26) * Navigate to "C:\Program Files (x86)\Steam\steamapps\common\dota 2 beta\dota" and open the "pak01_dir.vpk" file with GCFScape * Extract the whole folder (or just "models\heroes\" if you don't intend on viewing them…
interested to see how stuff sorts out. Hard to find where your items sit though, would be nice to be able to jump to the current position. With 300 + pages for TF2 it can take awhile to find your stuff. Searching pretty deep though I did come across some of my old items that got bumped fairly high for 'today'. But also…
Maybe i'll go for half way, not much emotion in the nose anyway. (as stated very preliminary texturing and modeling) Axe had a lot of armor sets covering his face but i dunno, so early in this custom asset thing it's hard to tell what's acceptable and what isn't. It's easy to find out what fans want, valve... not so much.…
Yes I am Maybe the reason that you think I'm going too far is because of the context. I'm not sating these only because of this chest. A lot of annoying stuff have been happening in the workshop and we are all aware of it and everyone (except those who benefit from them) are pissed about it. I just decided to say whatever…
Been plenty of valid criticism, maybe you are are just in denial about it becuase the criticism is aimed in your direction? No, we just want the workshop (and the revenue) to belong to artists rather than outside organizations and people who just want a cut of the profit. Seriously doubt they put "sweat and tears" into…
"That shield looks pretty serious. Even in the in game preview, it really deals well with the light. It doesn't look blown out like even the armor he is wearing. I would be curious to see your map files if you would post them. I think Tvidotto's idea about using the gradient is on the money. I noticed the lighting in the…
Exactlly that. on the AM set it was a little hard to communicate with Burning due to the timezones and the really busy DK routine. so in the end of the project i preffered to add him before and sacrifice the most recent items instead of trying to find him when able to submit to be honest, if you guys dont have a reason to…
I've been going at dota items for a little over a year now and tf2 items around 3 years I've received a few comments on some of my year old submissions which are mainly (this needs to be imported) but my old items suck I've always asked for criticism and I never get any. I've been working as hard as I can to maybe one day…