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Re: Env Art Portfolio Question - LOD
Reply by
ZacD
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May 2015
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General Discussion
There's no reason not to use PBR, even for hand painted stuff. Unless you want to do mobile spec hand painted.
Re: Shamanistic Axe
Reply by
deutschbag
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Apr 2012
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3D Art Showcase & Critiques
Thank you! Yeah, I was a very indecisive about the spec, it's just always that nitpicky game as we all know.
2 results
Re: Cockroach Character + Hand painted texture practice
Reply by
BeserK
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Aug 2011
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3D Art Showcase & Critiques
Looks great! A coloured spec map might help those reflections... sadly, I've seen too many of these bastards!
Re: Gas Pump WIP
Reply by
lansay
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Sep 2012
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3D Art Showcase & Critiques
I need to see paint worn off the edges. I also feel like it needs to have more spec.
Re: Vintage Gas Pump Asset
Reply by
Gumballcrash
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Sep 2011
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3D Art Showcase & Critiques
Thanks! Here's the diffuse and normal. The spec and alpha aren't too exciting for this one so I didn't bother lol.
2 results
Re: Sword Character WIP
Reply by
Fred2303
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Oct 2012
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3D Art Showcase & Critiques
hey guys ! started to work on the difuse/spec, would looove to have some crits plz! :D Uploaded with ImageShack.us
5 results
Re: CARGOrilla !!
Reply by
jordan.kocon
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Jul 2012
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3D Art Showcase & Critiques
TLDR: The material doesn't read like metal at all, it looks like concrete. Can you post the spec map?
Re: Hand Painting stuff
Reply by
Justin Meisse
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Mar 2012
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3D Art Showcase & Critiques
All the visible strokes on this makes it read like wood - make it smooth and shiny. Can you use a spec map on this?
3 results
Re: New PC freezes when playing games
Reply by
willy-wilson
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May 2011
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Technical Talk
I cant wait for mine almost the same specs except the i5 2500k should have everything here by wed.
Re: Orc Blademaster from Warcraft
Reply by
Andy_CKH
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Aug 2012
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3D Art Showcase & Critiques
Here are the construction shots. He uses 14893 tris, and has diffuse, spec, normal and alpha maps, each 2048x2048.
2 results
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