Stukka Cheers! Good point, sorted that out this week :) harricool Thanks, I think I'm going to avoid showing too much of the forms under the shirt, don't want him to look like he's wearing skin tight clothing :P Sorted out the trousers though, had sculpted them symmetrically so that I'd spend less time on each leg. Poloboo…
Hello! I've seen your Overwatch Link 3D model floating around the internet. It's pretty impressive. Your Eri Hasu character model looks just as polished as well. If I might nitpick; - Are her goggles around he neck a separate object? It's fine if they are, it's just hard to tell from the screenshots. (Also, I'm not sure…
The site in general is simple and easy to navigate... but I really think it could use some design. Put some more into it. This could go either way thou... cause you are also just focusing the visitors attention to the work you want to show. So take that as you will. As for the work, I want to see more details in the shots…
Yes, agreed on that all. At the end of the day, the ceiling of the Sistine Chapel is still just that; ceiling decoration. Michelangelo's Pieta too, is a world-renowned work of art, but you pretty much look over it when you're in St. Peter's Basilica... much like that crate that is the culmination of years of study and…
If you're going to invest a lot of time in this guy, make sure to put a lot of thought into him. Most crits i expect you might get would be in regards to his one arm, it's not often you see someone with just one arm and no robotic replacement in this kind of art. I look at his apparel and the stuff he has on his belt and…
I was looking at the Robo 3D printer and was going through it's guide and it was giving a list of what programs it uses but Zbrush didn't show. Do you know if it's possible if Zbrush works with Robo 3D?
Not supprising. The root DNS zone has too much control for the US to just give up. I predict other countries will start up their own root servers. http://www.orsn.org/ is a good example of this.
https://gyazo.com/662ba521c21eec79e098c361af8e2c20 I have this running cycle created with CAT system in 3ds max with a root node attached to it but when i put in unity the root motion goes up instead of forward, does any one know how to fix this?
Hi, Chacha:) No, I'm not using the HumanIK. I go at it in a layered way of animation, so I start with the root then move to the legs, the feet and then working my way up from the root and animating the rest in the same way.
Okay I made a little progress this morning. I think I've got the main branches and roots in. Next step will to be adding branches and roots off these main ones. Time for a lunch break and the latest dexter episode!