Added a vertically tiling trim normal onto the pillars, its just a 45 degree bevel but it makes them look a lot nicer from a distance as it smooths the edge plus anti aliasing at a distance. May be a bit too extreme and I think this pillar would probably have a narrow rounded corner but good results so far, Also created 2…
@DawnHeart hah! xD you're not the first to say that actually. Hopefully Riot will take the cue ;) (Dark nami skin pls) @Supradip Thanks! it's so mind boggling at times, so it's nice to hear people like it so far! Here's another update: Spent most the day working on her headdress, trying to make it more coherent and fitting…
[ QUOTE ] It was supposed to be built for an mmo type online game so the texture res had to be small and the poly counts low. [/ QUOTE ] No. Everything is too low-rez and muddy for next-gen. Really, 1024s for all major tiling textures, and at least 512s for objects. The floor needs to be more than a flat ground plane.…
One thing that is sticking out to me is the lack of trim on the wheel wells. Definitely see how some dirt/mud/scratches would look on the body. Some hard specular highlights would help bring out some of the forms a lot, the chrome could use some color/variation too. The line-work on the door/trunk/hood could use some…
I'm assuming you want crits on the portfolio itself? -Get rid of the splash page, it should go directly to your gallery. -Instead of having your work categorized by year, put it all in one gallery. -Trim down the selection of pieces, choose the pieces you think best showcase your abilities. -Re-arrange the pictures. Show…
Oi that's brilliant model but i feel the texture above the stompers lends me to think of her as a pirate whereas they themselves go more along with your concepted visualization aye? Might be jus me but i think the color scheme could use a major color being black and minor trim and accents being the purple. Also perhaps a…
you know body builders actualy LIVE in the fucking gym he was a powerlifter before starting body building i'm not saying he didnt use steriods but i'm saying other people claiming someone did are idiots. yes.. you guys are idiots. yes i'm looking at you petej and razorbladder. as for the model its loking good, and i do…
Hi all - This is a very basic question and Im sorry if the wording is a bit off, still trying to wrap my head around this - Working on a sidescroller 3D game with some friends and wondering about some technical issues we might run into in the end. Im reusing as many assets as possible to build out these levels, but we also…
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Hello all. Working on a game project with a cubic-3d look (similar in style to Minecraft or Voxatron). My present workflow for models begins with creating an array of colored cubes. Runtime speed is important, so obviously I want to trim these down. To optimize, I load this geometry into modelling software and remove or…