I may be totally biased twords the cartoony link. I startd playing zelda games when the first one on NES came out, didn't really play Zelda 2, then went straight to A Link to the Past. Imo link should always be cartoony, and a cell shaded link seemed to be the perfect way to translate that to 3D. I never owned a N64 and…
Oh god oh god oh god... I work there right now :\ (Well, EB Games, Game Stop's Canadian version) and now I feel dirty. Very dirty. o.o; EB Games really is a whore who steals from the poor and gives to the rich (themselves). They make pretty much ALL their money on trade-ins cause they give basically no money and sell the…
*lives in portsmouth* there's an abundance of subways here if you like them @_@ (4 in the town centre alone) there's a market on in the town centre 4 days a week (wed to sat) climax I believe is down at gunwharf, there's some nice places to eat down there, but it's the most expensive part of the city, tho they have some…
So today I noticed that the wheel weights are off set from each other, which means that one wheel model is not suitable for all 4 driving wheels and a second model will need to be created as the central axle and side rod mounting is in the same orientation on both wheels. (Wheel weights = blue / Axle and side rod mounting…
Hello! I think 600 pr 650 is more than enough for it. The firs step before you start on the low is to think what geometry will be baked on the low. Yes alpha for the shelves... just a plane for each. As for the hinges. The parts that attach to the door and main part of the fridge should be baked on the normal map and not…
Development Blog: Timeless Epoch Blog #2 – Lore of the Land [Urubis Exilium] One of the most important steps in any project I undertake is establishing the narrative foundation—the world that my art belongs to. For me, the art is never just about aesthetics; it’s about context. Where does this structure belong? Who lives…
Hello ! I think this is the last time I will post my progress before the final render. I feel it is time to stop and move on something new. I tried to work on every feedback I receive and it is looking really better thanks to all the comments. I still need to work on foliage on the roof though. Do you see any last things…
I created this bust of Goku to get more knowledge on how to crate an believable Anime in 3D and inside Unreal. Next to the still, you can also see the process on how I got there. You can also find a little video that shows how the light reacts to the forced normals on my Artstation! The shader I used inside Unreal is the…
wow... Piece is really nice, only crit is the staps intersect geomtry. The light green canister strab cuts into the pocket on his right side.. kinda bugs me but thats it.. top notch.
The first fundamental thing you should learn is how to correctly make a mark. You want to be able to plan exactly where you want your pen to go and make it go there. Learn how to draw straight lines somewhat reproducibly, and how to draw non-wobbly lines from the shoulder, the elbow, the wrists and the fingers. I had to do…