Hey all! Recently completed my fan art scene based of The Last of Us Part II! Here are some screens, the rest you can find on my Artstation post :) https://www.artstation.com/artwork/Ovydw8
Hey, I would get some height blending in your terrain material, as well as a few more layers and scattered meshes like pebbles (also in your material). Also maybe increase the normal strength of your cobblestone texture. Its lookin good :)
LAST UPDATE : 11-27-2014 Hi everyone ! I joined the contest with a new skin for Sejuani ! (first sculpt contest for me ;) ) I try to make a coherent skin for it, so i wrote a little story. After a terrible battle with some white saber-toothed tiger, her warthog diedbut at the end she won. Now she wears an armor with the…
Hey, I would love some feedback on the textures for this game-ready golden revolver: are the color values correct, is the roughness variation good, are the smudges reasonable, should the wood be worked on more etc. The story I want to apply is that all of the weapon's metal pieces are gold plated and the metal's original…
Hello, I am working on my free time on a new character I would like to start by making a full character anatomy with zbrush, I like to know you through about her anatomy if she's look correct or not for you. I am also thinking of what I can do for her I think about an exploratrice, an adventurer, I thought about a witch..…
Been away for a few days so only just got the chance to work on her again today. Changed her headwrap/turban to something more natural (and that I could find good reference for) Just been noodling with bits and proportions, feeling better about her hands but the knuckles/top of her hand seem a little exaggerated so I'll be…
We have a Bischon and they give her that kind of cut quite often, due mainly to matting fur. She's like your breed, where they don't shed.... but damn the fur mattes easily. My wife usually keeps her well brushed, but for some reason the groomers always cut her short like that.... although they usually don't get her ears…
Looking nice man, looking forward to seeing the finished texture! I know it's a wip right now so feel free to slap me about, but I think that the colour of her hair is too similar to the shade of her clothing? In the splash art her hair is more of an Emerald and her clothes are quite mossy coloured. Great work though man,…
wow i really love what you did to her front legs. it looks just like shes walking on her toes. her head might be too large. I would shift her torso a bit backwards, so the transition between the human torso and the human like fore legs have a more natural transition, but idk if thats was your intend.
Ok dynamic composition on sinister diagonal so far so good but : Whats the idea here ? What is she doing sitting on something, floating ? Why is she chewing on her necklace bored, stressed, period ? Whats with her hair is it fire or bad accident at the salon also why dont you continue diagonal using her hair ? Why her arms…