Here's a pretty dated tutorial on how to extract your matcap details, but like cryrid said, visual quality will probably not be as good since many ZBrush materials react to lighting in realtime. http://www.zbrushcentral.com/showthread.php?36229-BAKING-MATERIAL-IN-ZBRUSH-tutorial
Some ZBrush action. I got a bit of a shock when things went from 2D to 3D... after thinking 'OK I got a handle on where the muscles are' when I came to having free reign on 360 degrees of model rather than 'front, back, sides' as I did on paper, I quickly noticed my lack of knowledge! I gave it a shot though, hopefully…
Check your renderer, RTT only works with Standard, it won't work with their new default cloud render 360 thing. Link: https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/3DSMax/files/GUID-80560237-F60A-48E2-B23C-FAE67AF0167C-htm.html
@Amile Duan: Much Appreciated, thanks for taking the time to check out my thread :3 Head: This is going to be a bit of a general update, I've changed/added a few bits. Firstly the head unit now has some internals, if I were to ever create a Short film with this guy (which I hope to do), I would want to see inside the head.…
Sooooo I'm taking a break from this one for alittle bit and then coming back to correct some things I noticed but this is where it is right now :) suggestions are still welcome as always.....I must get stronger....better..faster.....sorry couldn't help it. anyyway <iframe src="https://player.vimeo.com/video/226551940"…
The turret is free to rotate around the Z-Axis. The support beam over the guns will also be moved when the turret went up/down. Here are two pictures which shows the turret movement and the retracted turret At the moment the turret can rotate free (360°) around the Z-Axis while moving +40°/-10° upd/down.
You guys are lucky, I've contributed to 1 big game for pc and 2 for 360/PS3 and Im not even allowed to tell anyone, Fucking sucks. Great job though guys, you deserve mad props and maximum exposure.
Been playing guitar a load over the last couple of weeks, really enjoying it. Decided to film myself, never done that before... what an uncomfortable experience! So here's me playing Steve Vai - Die to Live. I'm not much of a shredder so I picked one of his erm simpler tracks, a couple of mistakes but oh well! Using an…
to everyone who sits there and says "it's all about the picture... why does that matter? blah blah blah". i have GOT to ask this question: at what point in your life have you ever been in a bar/club/park/restaurant, looked across the room at anyone and said "i bet she's a lovely person with a great personality"? at the end…