Did some more searching(really cant wait) and found the model numbers: (http://ec.synnex.ca/vendors/WACOM_TECHNOLOGY.html) 4417285 INTUOS4 SMALL BI-LINGUAL PTK440M 4417286 INTUOS4 MEDIUM BI-LINGUAL PTK640M 4417287 INTUOS4 LARGE ENGLISH ONLY PTK840 4417288 INTUOS4 EXTRA LARGE ENGLISH ONLY PTK1240 4421085 INTUOS4 SML PEN…
Definitely appreciate getting feedback from users on polycount :) For license issues I got a pirated .exe, easier for me to deal with, I've paid for a license, though if it was more portable I wouldn't bother with the pirated .exe. Would love to see: Multi-material support (B option, pref read in via fbx) Saving the scene…
Rayman is great fun, I only played the demo but I do plan to pick it up at some point. I totally regretted trading mine in and picked up another one about two weeks later lol. Absolutely loving it now. Currently enjoying Disgaea 3, which I didn't play first time round but am a huge fan of the first one. I'm not sure the…
ARTWORKB&S Lyn (fanart)by Olya Anufrieva ARTWORKB&S - Lyn 화양연화by BYUN ARI Hello everyone! This is my collaboration with awesome 3d character modeler - Olya Anufrieva. She gave me this model and I created the all grooming work for it =) Concept by awesome BYUN ARI Olya's model have a good polypaint, so I used VertexColor…
When you're creating concepts, make sure to get some good references up, maybe create a moodboard. For example here it looks like you're painting a forest. Other than finding photos of forests, you could also take a look at how other artists have successfully created work of the same subject matter, and what they've done…
@Xoliul I love your shader, but I can't get your shader to work anymore. Ever since I got max 2012. Perhaps its my ATI video card. From what I've read ATI can cause issues with it? @dirigible thanks very much for that :) I will give it a go, not totally sure I understand what you did so I'll give it a look and come back…
I uploaded the UDK map to download. Let me know what you think! I'm looking for feedback :) Download link: http://www.gamefront.com/files/23279764/MechaDino.rar -Download the .Rar file -Extract the .Rar file -Launch the exe to extract the UDK file structure. -Place the extracted files directly into your UDK folder. In most…
Thanks for your reply, I was going through your questions and saw I was on nitrous. I switched to direct3D and I didn't get the problem. That made me think it was a bug. So I checked for a service pack, updated and the problem looks like it's solved. I don't know why that didn't occur to me try and do that sooner. Thank…
It's got to be a bug surely? so.. I've tried the following in both 2017 and 2018 Doing the shaderFX thing - no joy, it completely ignores filtering from texture samplers I tried loading an old HLSL shader I wrote that had filtering disabled for this specific purpose I modified the standard DX11 HLSL shader to disable…
So the hidden edges form a V along the center seam and face the opposite direction on the mirrored side? And it's that when you click on another mesh and come back to it? Or a different test would be you can flip hidden edges and they stay flipped without having to define them? I'll grab the demo of 2012 when I get home…