I agree with Taylor, however regardless of targeted entertainment sector you've in mind finding employment just a quick scan through your Artstation say's a lot as to why the bump in the road, which is a confusing mix of creature/char sculps and arch/vis work plus the pieces that might interest a recruiter IMO are the MM…
I was at my first games job when I played U2. I didn't know much back then, but I knew enough to realize that you guys put an assload of work into arting those levels. Each mission was like a whole new palette, new architecural style, new indigenous plant and creature life, etc. And each mission was about 20 minutes long.…
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Nice and fun concept! The sculpt looks detailed and accurate as well. The pose you have in your drawing is good in a way that it shows the interesting shape of your creature. The front-render makes it look flat and it's even difficult to see what I'm looking at. I would really like to see a low poly of this with proper…
All of your concepts are extremely solid. Detailed and creative but clear and colorful but best of all they all look really good to look at. I think you've managed to hit all of the marks for the contest good luck man! It took me a few glances but I noticed the last one has a test tube creature in the shadows I love hidden…
To me it's just one of those things.It's no different from the loads of work that pertains to violence or death.The majority of characters we come across is some deadly creature or human soldier.Even props tend to be some type of weapon.We see a lot of this because these things sell.The same applies to sex.I have no…
I feel like there's a faster way to do the feathers but i'm not sure how. I'm also not sure how well i'll be able to pull the normals/opacity map off the high poly but if it fucks up i can always do something else. I was thinking the back story is that it was crippled when it was young or something like that. Or maybe it's…
So I have changed my idea - now it's more like "charmed Fiddlesticks". I'm not sure about the torso area - I'd love to achieve more like rib cage look but with twisted roots, branches ? For the colours - it kinda feels more like creature from the void, or similar to baron's colour palette. What do you think guys ? Should I…
finally went through all my old arts, and put a new site up, wanted to share old to new stuff! 1999-2000: first custom character skins for UT! 2000-2001: Character class custom skins and weapon skins for Weapons Factory UT 2002-3: more custom character stuffs 2005-???: More recent mixed texture work 2010-11: Gears of War 3…
to be honest, lich itself should looks like evil / undead / dark creature atm both v1 and v2 make him like a noble/good character :( imo i like v1 better specially if you upgrade him to more evil / black looks instead good/white myb like frozen demon hand ,replace white stuff with black dark theme, ripped red cloth, and…