Thanks a lot!! @Noors it worked as described, one small snag tho is that it updates in real time after one key press but after being pressed multiple times it does not update until after I click off the selected slider. Would it be possible to add a "redraw view" function to the code upon each key being pressed?
Thanks! Been slacking lately, so time to pick this up again. Here's a little update from this weekend: - Made a new water material. - Lighting / fog and post processing updated. - Placed in the stairs on the right. - Some composition changes like the rotation of the house, background hill and position of the stairs, etc.…
Hey guys! I'm back with a small update on how my cabin is going so far! :) I tweaked the snow a little, I'm not sure if I'm liking it thus far, it almost looks a bit dirty now? Tell me what you guys think! I should be back later this week with an update that pushes the stylization more.
Isn't it a matter of just updating assets though? I think this is why they chose this game to remake rather than aLttP or Majora's Mask etc. It's just a matter of going in and updating textures and assets.... just making them better. So all that cool tech stuff from this thread stays in there. I could be completely wrong…
Another quick update. I finessed the metal edge wear on the purple a bit so it wasn't as uniform. This one has no dark gray in the painted metal wear. I added another roughness layer. The lower image has the roughness layer below the appropriate layers for (I believe) a better effect. Feel free to crit as to how these…
Hey everyone, I'm here with an update: the update includes: *interactive vines *new version of the blocks * and at last the Live aspect! all included audio is live! Vines: Blocks: Some Clean_Up stuff and asset for upcoming tests. Bpm set up, combined with my day/night cycle The live aspect-BP And some fire :v That's it for…
UPDATE: I'm back with new update. I modified the terrain slightly. I also added new flower. I'm able to change it's color. It's black in viewport, but when I switch to game mode it has defined color because of blueprint I used. I tried to sculpt some stone, but it looked more like crystal. Flower:
Another small update based off a critique from Suidae. The blade is getting there I know the shadows are a little too dark. I will lighten them up after dinner and then smooth out the colors. Then time for some color highlights and shadows. Then detailing it a little bit expect an update later tonight. Again feel free to…
Hello, I am sorry for not having updated for so long. I wanted to wait until I could show some things from my internship before I updated my showreel, and I am not great with forums sorry. Here is the showreel that I plan to use, any feedback will be appreciated. Thank you. https://vimeo.com/282032841
Update on my progress with JovaGrof's concept for an Earthspirit Staff. Also an update on my Bloodeeker blades. I'm looking to make a set with the bloodseeker weapons. If anyone thinks they have a good idea incorporating them, i'm totally open for collaboration. Send me a PM.…