There is a Gnomon Workshop tutorial he put together for a cobblestone material in SD5. I went through it, on chapter seven at the moment. I might post my results here. It is RO's thread though. Ha ha!
I found this video some time ago and i think it can be helpfull [ame=" http://www.youtube.com/watch?v=c_GWVez_UHM&feature=youtube_gdata_player"]Texturing Workshop with Jamin Shoulet Part 1 - YouTube[/ame]
I started a series using all free software. It's meant to cover all the basics, but I still have a long ways to go in completing the series. It might be enough to get you started. Workshop Guide
@Rolt - every art created needs to be approved by art directors. And there's also art/style guides in real large team. Check out DOTA style guide. http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf
You have to use an alpha channel, more details: http://blog.counter-strike.net/workshop/finishes/durability_a.html Tutorial: [ame=" https://www.youtube.com/watch?v=U_BYrbSyqtQ"]https://www.youtube.com/watch?v=U_BYrbSyqtQ[/ame]
Brian "Panda" Choi Thank you! Do you know such projects? I recommend that you study the course. (A really excellent course) https://cgelves.com/courses-workshops/mastering-marvelous-designer/#addtocart Good luck!
I didn't have the time to do any more changes (another project, job interviews, a workshop,...), but as Alex asked for some final shots, here are mine: Good luck to everyone who's still working!
I've always kind of hoped that valve would do an april fools event and release some temporary joke cosmetics, like that giant spoon for Sven that I remeber seeing on the workshop way back when.
Clearly you should've sold this tutorial to gnomon workshop. Gnome matter, there's always next time. @Mant1k0re: Marmoset viewer tells you that when you view single channels. Triangles: 46,152 Vertices: 23,601
I'm just finishing up the CG Workshops "Become a Better Artist" course which is all about digital 2d art, so I'll probably be looking for a good incentive to practice what I've learned.