Hehe, i was drunk with that last response =) Hopefully this is a bit more useful. One thing that i would REALLY encourage you to do is start modeling your props in sets. So instead of doing a highpoly for a keyboard, and then lowpoly, and then uvs, and then bakes, and then texture. Then get to a different model and repeat…
Update# 2 Hello everybody, I would like to submit a small update on my project. I have been working hard the last few days to equip my assets with decals. In the beginning it was quite tedious and I often shot up decals and UVs and had to start over countless times until I slowly got the hang of it. Since I'm still working…
I'll make an example that hopefully clarifies what is happening: For simplicity, your timeline is linear going from zero to one in one second. Let's assume you have 4 frames per second, the rotation values you get from your timeline will be: 0.25, 0.5, 0.75 and 1.0 add them all together and you get a total of 2.5. Let's…
Update #1 I did the first three steps and I learned that UVs in Marvelous Designer aren't based on the 2D arrangement. It didn't make my life harder since there's an UV Editor withing MD. I'm working on step four. I've imported my simulated mesh in ZBrush and noticed that the geometry isn't really nice to sculpt on. So, I…
Maybe the Myth of Orpheus and Eurydice could be interesting. Basically he was a musician who carelessly played his lyre until he met Eurydice, a dryad. They fell in love and the moment things started becoming rosy, the god Aristaeus, son of Apollo, fell in love with her. She was in love with Orpheus though. He chased her…
I agree with rooster about the hallway. One difference between it and your eggs and the rest of the scene is the readability of the materials. When you make a material don't think about the physics of it nearly as much as much as the visual iconography people have in their heads. For example, if you are trying to create…
I think this is not just about pressure levels, but also about the shape of your pressure curve (easily user-editable in the Intuos Pro /Cintiq driver panel, and requiring the use of a third-party tool for the Graphire/Bamboo/Intuos"cheap" line). http://blackink.cz/tablet-pressure-curve-tool/ The startup pressure threshold…
We do most of our environment work in max. When I was doing environment work I used walk through mode so much I bound it to shift-c. To put that in perspective, nothing gets bound to the lower left corner of the keyboard unless it gets used all the time. ] increases step size, camera speed (kind of like brush size in…
Agreed, soften some of those, set up a camera at the ideal viewing distance/angle and make sure your angles aren't too sharp in it, I think you're going to lose a lot of good edges because you're making them too sharp. For a symetrical bake, I do this: Model the gun. Delete the 'second half' (the 2nd-Nth parts that will be…
Shoot your own textures when and if you can if not no shame in allowing someone else to shoot them for you. So yea I think its fine, but I also think there is a danger that they start to get a little over used. It might be a great texture but if everyone under the sun is using it then its probably not really worth it. At…