Instead of repeating what's been said I'd like to point out that anyone who's lurked on this site as long as I have would be able to give you all the same advice and then some simply from the experience of reading these people critique each others stuff. For your instructors to not tell you any of this while they were…
Your work looks great, but your site could use a lot of work. Having different categories is needlessly complex, especially since you don't have a huge body of work. If you had like 10 great pieces in each category, it would make sense to categorize them, but right now you're making people needlessly click on a bunch of…
I know your mentioned your change the top icons. Im not sure if you're thinking about changing the banners. But since your opening with your 3d gallery, I notice your name is at the bottom (with logo at the top), but maybe on the changing of the top slap your name in the banner next to the 3D in the white negative…
wow thanks for all the feedback. Yeh there's a lot I already don't like about this gun, but I think it's worth finishing. I have big plans for my next one. I have a reverse shot of the gun now. Not much progress on that side. @Harry: Thanks for the paint over. The green part is the housing for the collapsible stock and the…
Ok UDK is driving me nuts right now. I am importing an ASE file but it is simply not showing up in the browser afterwards... It uses 2 UV channels. The second one is all properly unique no overlaps.. I removed all the vertex channels... Its also a closed mesh now even though I wonder why it needs to be since many assets in…
zxcman: I think what Dis is saying is that you should make your 2010 page, your index page. Then remove your "Home" page all together. The reason this is such good advice is because you really want as few clicks as possible on your website while still maintaining a level of organization. Therefore, I recommend you take it…
gsokol - thanks man, Yeah I'm going to make a PDF. Resume download file for that page as well... Gooner442 - hmmmm... yeah I'm for sure no web expert. I just checked out what your talking about with the text moving around... I'll keep it for now as I have it cause this is just a temporary site from what I plan on it…
I figured I would post an update on the game's progress now that artists are contributing some fantastic designs and artwork. The pictures below are by Carl who is designing and modelling our characters, and Chris who has been developing the environments. There's also a new video of gameplay taken from the latest version…
yeah without actual sewing and tailoring knowledge this will not go well. stuff will just not sit right. in marvelous you can still fiddle stuff around until it sits correctly. in reality you need to know a fair bit more to make things work. MD is also not designed for this, if you wanna make real clothing CLO3d the bigger…
Looks great so far. Kick ass concept to be working from as well. So far all I have to crit is that I feel like his elbows are sitting a little high. They should be shifted down ever so slightly so the line where his arm bends sits on top of the elbow protrusion. You are off to a great start, keep it up.