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Re: Base Mesh...
Reply by
Eric Chadwick
·
Jun 2011
·
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Technical Talk
We have some basemeshes here, and some info http://wiki.polycount.com/BaseMesh
Re: Error with Pen Tool in NDO
Reply by
PlateCaptain
·
Mar 2015
·
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Quixel Megascans
Thanks Teddy! Let me know if you need any other info.
Re: Intro to photoshop DVDs?
Reply by
Justin Meisse
·
Aug 2012
·
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General Discussion
Check out Ctrl+Paint, the best part is most of his info is free.
Re: Baking out a color ID map in 3ds max.
Reply by
Revel
·
Dec 2016
·
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Technical Talk
If you bake diffuse map, it shouldn't have any light info baked in.
Re: Tiling non-texture samples?
Reply by
Visceral
·
Oct 2014
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Unreal Engine
Yeah i dont think a Vector 3 contains any cordinate info.
2 results
Re: Skew you buddy! Making sense of skewed normal map details.
Reply by
Zablorg
·
Sep 2018
·
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Technical Talk
In the meantime should be able to find info related to your particular issue here.
12 results
Re: Issue between Mormoset and SPainter Position map
Reply by
EarthQuake
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Sep 2018
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Marmoset
Thanks for the info, we're looking into this and will try to get a fix in for the official 3.05 release.
Re: Sketchbook: Project Core
Reply by
TheBigBeaner
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Jan 2010
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Digital Sketchbooks
Damn. nice thanks for the info ZacD. Kudos to you my good sir.
4 results
Re: What does it take to freelance?
Reply by
Eric Chadwick
·
Jul 2013
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General Discussion
We have some good info here. http://wiki.polycount.com/CategoryGameIndustry#Freelancing
Re: Head Textures in SSS Maya
Reply by
throttlekitty
·
Jul 2012
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Technical Talk
Does the head work with a plain Lambert + diffuse? Still need more info.
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