To be honest this sounds very unlikely to me (although definitely possible). At Creative Assembly for example we have something like 200+ dev staff and to my knowledge not one of them does only sculpting work.
A stable job that allows me to flex my creative muscle, and some pleasant female company wouldn't go amiss... I guess I'm not really too worried about the material things right now.
I like the fact that as creative individuals we are able to talk about our disagreements, and debate with each other about how things ended with the game in a sane manner while the rest of the internet is foaming at the mouth.
In this tutorial of the Lost in the Sea series we create a low poly skull with a few references and leave the details to our creativity. Thanks For Watching! https://www.youtube.com/watch?v=KT6mlLJ_YkE&list=PLpPd_BKEUoYi1ha6w28SUq7iYa1NC719E&index=6
Dont be afraid to fail. check out this video, specifically 4:20 to 6:35 [ame=" https://www.youtube.com/watch?v=iG9CE55wbtY"]Sir Ken Robinson: Do schools kill creativity? - YouTube[/ame]
New work and showreel available and looking for work again! https://www.youtube.com/watch?v=S7WSMVu7eDg Third place in Riot Creative Contest 2017. Was so much fun! https://www.youtube.com/watch?v=nRKcKp0ZUx4
I'm always a big fan of Nintendo since I was young, their games are just awesome and really really creative. He's just too young to die. Kind of person who lives to work. Respect. R.I.P
To be honest this isn't really the crux of the competition, so feel free to use the frost layer in the source files or share other source for this. We really want to see how creative you guys can get.
Wow the character you have started has so much style and creativity to it. This is awesome. I could almost see his hidden hand being some sort of weapon. Keep up the awesome work!
Aside from the face, I think they're asking for a bit of creativity. But I'm going to need to redo it to make what they asked for. Thanks a lot for the feedback guys, I'll let you know how it goes