Individual assets or groups of assets would be best just in terms of general process. That way when you get down to making everything "for reals" you can swap out each updated new piece as you go instead of re-exporting the rest of the blockout minus the new piece. It makes for a bit of work now but will make your life…
These scripts are awesome, Harl, thanks very much for releasing them. Huge time saver Couple of things I might modify to the script myself (doesn't look too complicated) - an option when saving TGAs, to suffix the appended layer set name with a _ (your default settings only seem to allow using a _ when only using the…
Hey by the way! I am sure someone can help me with this one. I am using Vista at work and it turns out I need to have Aero enabled for some apps to run well. I need either the full, 3D desktop one or the simplier that looks similar but is slightly less advanced. If I use the XP style performance goes down. However the…
Heh, you should remove that Rapid UI button, I had it clicked a couple of times too, because it was just above the standard brush and without custom shortcut keys I had to actually go click to change the brush, but then I got rid of it (enable customize UI then ctrl+drag that button onto the canvas area and it will…
I put a SLIGHTLY lighter than normal version in the "lighted" slot. As light shines on your model this texture is revealed. I put a darker than normal version in the shaded slot. As the model encounters shadows this is the darkest the texture will become. You use the Paint Levels to increase or decrease the amount of steps…
I see. Thanks guys! That cleared up alot! Oh, and for the collision bsp stuff, I could've sworn one of the 3D buzz video tutorials on UDN contained a little piece about making BSP collision meshes and tying those to static meshes. I couldn't find it... EDIT: "Use simple collision" is under StaticMeshActor properties (F4)?…
Make sure your viewport is running in the highest DirectX mode - go to Customize -> Preferences -> Viewports tab, then look at the Configure/Change Display Driver info near the bottom - if it says OpenGL, then change it to DirectX 9 if possible, otherwise DX 8.1. If your graphics card is getting old, it might not be…
So far it feels exactly like HL1. I'm glad I enabled subtitles, because of the scripted sequences I'm often too far away to understand much. The load times are REALLY bad. Doom 3 loads a bit faster but its seqments are like ten times as long, nothing interrupts your flow like sitting there for a minute waiting for the game…
serdialCGI said "Finally I hope that my car likes you, and the last thing I show you is short gif with the process of texturing stage and the look development of Mini One First’s car." It does, very nice :) One of the best automotive high flow walkthroughs I've seen that not only deserves resurrection but recognition as…
For any artist that still feels that they are not at a point to apply to jobs, I would definitely try and network with a mentorship focus. This would enable a long term connection/commitment early on and with the situation the industry is currently facing, many experienced artists are more than willing to accept connection…