Hi folks. Been practicing texturing in mudbox, and made this barrel. Decided to try to give it a wet look as well by playing with additional bump, spec, and reflection.
I think it's time I complete some projects - these bi-monthly challenges are awesome for practice and I'd like to start taking part. Soooooo I've decided to create the hard surface prop this time around. I don't have a lot of time so I picked a smaller project that I feel I can accomplish. I started with my Blockout and…
When I setup a project in substance and add my normal map it gives me these weird shading issues: (not sure why the lines are happening they didn't appear the first time I imported to substance) You can see this in blender as well but it goes away once the normal map is added It also appears on the top lip of the head…
Hi guys! I would like to present you my Lighting Art Course - Link In this course, I'll show you how to set up lighting for a variety of situations. Whether it's overcast weather or natural light in a cave. You will learn a lot of theoretical and practical information. I will also explain how to balance your lighting and…