on the subject of releasing DLC in a delyed fashion just to "improve you image" to a bunch of un-educated internet babies....thats a really dumb business decision. There is a always going to be a hungry group of fans who finish the main game in 24 hours and want more. Also, why would a company not ride the wave of current…
Quote: Originally Posted by CKeene Something can be said for not being found in the search query "Does [school] suck". There is a frighteningly large amount of negative press circulating about trade schools that people are absorbing and using in their vehement need to discredit x school. Yes, there are a lot of bogus…
Week Thirteen Day 1- I made some changes to my brick wall textures. Instead of exporting a channel-packed map, I export every map independently using Parallax Occlusion Mapping and World Aligned Texture nodes in Unreal. I followed two tutorials on using or setting up height maps and World Aligned Texture in Unreal. Bump…
If you're posting your work on any online outlet that allows comments/response posts/what have you and you flip shit on someone who critiques, you're a dumbshit. That's Internet 101 - you post stuff online, you open the door. That being said, there is some truth to what the he (might not be a he but I'll call them a he)…
The job is definitely not for the computer illiterate. Some tech skills are definitely required. Even if you never learn to write a script in Mel (or Maxscript either), you will likely have to learn some sort of scripting (like xml) to handle the process of getting your art into the game. Traditional skills are not…
That scaling is something I have yet to get down completely...I get that with everything...If I get a large image from, how do I know what size to make the wood? I thought that the display case wood looked good lmfao...Will try again though. On the glass, This is what I used then just turned the transparency in Maya way…
Still a very confusing topic for me but from what I learned is that most programs now, like Substance, Xnormal, and Knald all use Mikkt space as the tangent space calculator to bake normal maps. Maya and 3ds max use a different tangent space calculator to bake normal maps. If you are exporting a mesh from Maya/3ds max to…
Thank you all so much for the wonderful help! I learned a ton doing this small project. I realized i never said what this was for. Turok Dinosaur Hunter was released in Steam a year ago, and last month the editor was released! Seeing that this was one of my childhood fav, i wanted to make something for it now that i sorta…
Hello, is doing photogrammetry with Handheld Mirrorless DSLR (Cannon EOS M200), handheld, high ISO (800 lets say) and using newest AI denoise in Lightroom Classic possible...? Like will it look good? NO tripod involved (thus the need for high ISO setting in order to get at least 1/100s+ shutter speeds to hopefully NOT get…
So here you have it, all the images from the 'How u model dem shapes?' thread easily viewable in one spot. Due to the nature of the script I used, some images may or may not be present in an attempt to reduce the amount of junk images, however the majority of them are. I've gone and arranged things easily so you guys can…