Normal mapping? Bake to Texture is the Max equivalent, though not quite as nice as Transfer Attributes. Also check out the Projection and Conform modifiers.
Anyone know what's causing this, and how to fix it? Rebuilding the lighting does not help, and it seems to manifest when I actively modify the terrain.
Hello, is stuff created with max creation graph 2016 compatible (after "compiling it" into modifier or script) with older versions of max, which ones? 2015,2014,2012...?
As shown in the image, how would you prevent xgen from penetrating the hat? I tried it with the modifier "collision" + "hat.abc", but that didn't worked out as we can see.
Nascar Wheelin' Modified series car. Designed from scrach. I know it isn't that good.. I'm still improving.... dont be too harsh. Thank you for looking.. -Matt Uploaded with ImageShack.us