Yes this is a basic DDS compression issue, 24 bit images compress to 1/4th the original size, while 32 bit compresses to 1/2 the size of a 24 bit uncompressed texture (so the same vram as using 2 24bit DXT compressed textures). There is a lot of info on that in this thread and the tutorial linked in my sig, I won't explain…
It's not too much trouble if you want to do it this way: - You have two types of texture: one that's normal shirt; and one that's a grid of numbers, all evenly spaced. - set up two UV sets for your player's shirts: one for normal texture, and one with the area that will be numbered (which is mapped to 0..1 UV space) - When…
@Eric: sorry about the zero support comment. that was meant to reference my issue which hasn't been addressed but my comment definitely paints a wrong picture. I should have said: 'way too little/effective support with fundamental issues' or something along those lines. On the other hand, Quixel Suite makes our moderate…
Ahhhhhh, it took a little looking, but I got what you guys are talking about! Slum > Yeah, some of the shading at the back was horrible. I'll probably just be taking your advice once I get access to the model again. Lore > Those references are kickass! A lot better than the one I was usin'. The legs are pretty messy, and I…
Woah way to long between updates, internship has kept me way to busy to make any major updates but here is some stuff. Thanks for the all the crits first, the things like the wires, stairs, vents and hand rails are all very temporary and most are just boxes or rendered splines to get the feel of the room. Anyway due to…
i am a MGS fanboy. Hardcore, i fucking love these games (heh, avatar inspiration too..). I am excited as shit, because i would play MGS4 even if it was on the ps1. There are some areas in those shots, and in the movie thats around somewhere that kinda feels like a letdown. Specifically; the walker-bot things. In the…
Clean and Clear. Thats the best thing you can aim for with a portfolio site. I would make the gun your first link though because its easily your best piece, it contains the largest amount of unique primitives and scale/ detail level contrast. The other stuff has its charms but its all the same style, someone could get to…
I'm not sure if I have a bug or not. If I don't something is really weird anyway. I'm trying to make a simple shader that uses a difference cloud map to affect a texture's UVs. I have two panners, one -1 in the U and one 1 in the U. Adding them together, then added to the texture's UV's makes the preview ball work as…
My life changed a lot recently, which affected my thoughts on my entry of this contest. I studied music before so I instead incorporate musical score in my effect. Musical score has some strict notation rules for readability, but for a visual effect it needs dynamics, hence the score lines flow like ribbons. I am grateful…
If youre not into heavy painting I really wouldnt bother with anything above a TN panel - For general desktop/gaming a TN will do just fine and will probably have a faster refresh rate... Hell, you could go for the new Samsung 120hz flatscreens for something super quick albeit slightly more expensive than most TN panels.…