This slate is looking great, I think many similar slates will popup when Windows 8 is shipped next year. But at the moment this looks as it could be the best option for those that doesn't want to wait. Can you say anything about the heat emitted from it? Could it get too hot to have on your lap? (after hours of use in…
looks good overall, but as Ged mentioned, there is no focus. First thing that comes to mind is ray of light making the bright spot on the floor with some "special" prop. Is that going to be larger level or just this angle? It loks too uniform, at some point event ceiling and walls seem to use the same texture. Add more…
ventress was pretty cool, i'm 99% sure someone else here did her a while back. let me look for a link. edit: it was Josh Singh. might be worth asking him if he still has any old renders. the model was pimp. here's the problem i'm having with lighting at the moment. i can: make the background ligher - this makes the…
That is one sexy gentleman. As for the outlines, not sure how much control you have in Marmoset but you could do the old "duplicate mesh and invert normals" trick to get complete control over the colour. All you need to do is block colour the texture on the inverted mesh so you could have a dark orange-y colour for the…
@Fic: No idea honestly since I'm just balling the idea, I guess I could say the UDK engine for example? @Equil: Interesting, I'm taking a look for "dual paraboloid reflection maps" but it seems like most documents from GameDev are dead. http://graphicsrunner.blogspot.ca/search/label/Dual-Paraboloid Do I need to setup my…
Sukotto: We might have seen each other and not known it! I had a blast at that festival. bejkon: No special scripts or anything, just good old fashioned stepped mode and a lot of careful keying. For longer motions it was sometimes easier to quickly flip a channel or control to spline, adjust, then bake down to the curve.…
Thanks I know the rule for baking normal map , but when I read about sync workflow I thought just do 1 smoothing group and that it. :P what you said still I need to apply the same old rule to sync workflow. sync not about 1 smoothing group and it will make a perfect normal map it only help to rip off the gradient issue,…
Another update, with 100% more benches. I tried out the post-process color correction that tkfxity brought up but I may have overdone it - the crystal is looking pretty blown out to me at the moment. I also changed the lighting around so if these images are woefully dark I apologize (my monitor is old and doesn't properly…
Spiderdude - Thanks alot Man :D I found which corset im going to go with its posted below. RitualSynergy - Thanks alot man :D Muzz - Thanks for the paintover greatly appreciated, but that pic was old and ive changed th body a bit since then, the pic below is the current body, does her head still look too small? here body…
Yeah I picked it up as well, traded in some old games for it. I'm loving it, definitely my fav of the series, aside from MKII. I've noticed though that the 360 controller is HORRIBLE for fighting games. I ordered one of the nicer Hori arcade sticks, so that should help. Some of the combos just require too fast an input…