For the most part I had to just make primitives over the low poly. Most of the high poly just wasn't worth salvaging. Sometimes its easier to build on top rather than reducing.
Does the drafting of OPEN fit with that theory? http://arstechnica.com/tech-policy/news/2011/12/the-open-act-significantly-flawed-but-more-salvageable-than-sopaprotect-ip.ars The text: http://keepthewebopen.com/assets/pdfs/OPEN.pdf
Thanks for the suggestion Jessica! the ship is meant to be half boat half sub,so it can surface and have a tug boat/slavage boat feel, and then go under like a sub. I'll place some portholes and run it by Ian :)
Finished Roach! Original concept (from mid last year) A few salvaged silhouettes and doodles, plus a sketch from a little while ago (a break from texturing) Beauty renders. https://www.youtube.com/watch?v=YKz2Wu2NVQU
NECROTHREAD! Figured I would finish this anyway, since i already put so much time into it :D Dont think i can salvage the design, but i'll do my best to clean it up a bit :D