It's been a week now I've been working along with Nksilver5 on a portfolio environment, so I'm opening this thread to keep track of everything and for dem feedback bitsssss ! I'm gonna expose below what we had in mind and all the technical side of the project, with which we wanted to start with first, laying off the hard…
Hey Phil, first off, cool art :) I'm just going to write down what's going through my head as I study your work. Gasoline enviro: Cluster vegetation together. Current it's scattered randomly and doesn't make much sense. Terrain needs some blended layers too. Current terrain material doesn't really look like realistic dried…
I would imagine enviroment artist jobs pay well ?? I hardly see any good enviroment artists compared to character artists ... The enviroment artist thing is wierd for me anyways .. I mean for characters it's simple you find a concept and you build the character to the best of your ability model,uv,texture,done...how do you…
Hi guys thanks for the reply! I wanted to give more context and post the update: the game is simply diving for fish to collect, then sell them to purchase upgrades to reach the bottom. So far I have 3 zones created with (hopefully) their own unique feel. My limitations are through using Unity's URP where certain post…
I would love the options of tags at the beginning of thread titles. It's always so vague sometimes what is a character art thread and what is a enviro thread. Sometimes I only want to look at enviros. Putting an [Character : 3D] or [Enviro : 2D] would make this much easier.
I know exactly how ya feel, Malcolm. We have 11 on-screen chars @ 5000 tris each, sucking up a hefty 55,000 polys. For the enviornments, I'm lucky to get 5-8,000 polys. For a little over 5k polys, that Def Jam enviornment looks damn good though. Top notch work
on mobile so ill be fast : i scrolled to find your folio and it had only two enviros , im sorry but with the insane ammount of competition with enviro/prop artists you need to A : do more enviros with quality and post them to get feedback/attention B : then when you have more content apply. i seriously doubt any AAA studio…
I would'nt imagine that the game has anywhere near finished physics system with just the one programer . I think the enviros in the video looked good for what they were ...I mean this is a tech demo to get funding right ? Im sure once they get some funding and can hire some senior enviro artists and enviro artists it will…
Hi, My name is Valentin Nadolu and I'm a 3d artist with 12 years of experience in AAA games and other real-time type projects. I've worked for 10 years at AMC pixel factory in Bucharest starting as a 3d Vehicle Artist, then Lead 3d Vehicle Artist and even as Project Manager for a while. After that I've worked for INDG in…