Hello everyone! here is our final result from the month Judges Stephanie "Anuxi" Everett - our workshop queen and one of the creators of this competitions, previouslly at Trion Manny "Sith Happens" Lammas - from Live Workshop and previously at Lucas Arts Adam Bromell form Polycount and Ubisoft and the Winners for this…
Certainly, textures size should be set on a per case basis, and factors like the size, complexity, importance of item and viewing distance need to be taken into consideration. The previous example of a character's face that will be seen up close in a cinematic is a good example (as long as the texture density isn't…
I have started working on another building for the Crysis map I've been working on this fall. I still don't consider my previous building (The Zone guard outpost) to be 100% completed yet, but I wanted to apply what I learned from that building to a fresh concept before I go back to finish it. As always, suggestions and…
Hey folks. So today I was sitting here wondering why the hell I have a 5-button mouse if Maya will only recognise 3 of them. Same applies to Max really, but I'm wondering about Maya specifically right now since I use it at work. In Silo I can assign Mouse4 and Mouse5 (forward and back buttons) to any command I like. I…
Ok so I have to put the monkeyboy on hold for a few days. I'm doing like 10 things at once in preperation for my reel/portfolio site. Had to relearn HTML/CSS and I have to start on my 5th project at least. For that I picked this fella by ChainsawAndroid over at DA:…
Hello All I wanted to create the Iron man sequence when Stark is getting his metal suit on. So I created the below animation for our hero, I started by posing the character into a Tpose, I then with the "direct puppet" created the moves the character would make. I then created the second layer of animation using "Motion…
Hey, thanks, and yeah polycount is a "bit" on the high end but i figured its a portfolio piece so i give myself a little more room in that department. Also, almost every bit on the microscope is some sort of a cylinder so in a way so something had to be done :D One thing that bugs me is that i don't know if i went a little…
In Blender you can mirror an object by two ways: * Using a mirror modifier * Ctrl M In the first method, every normal is perfect in every single software Using the second, some display flipped UVs, some don't. The Experiment 1st row: Ctrl M on instances 2nd: Ctrl M on single users 3rd: Using mirror modifier 4th: Mirroring…
Senior Lecturer Games Art - University of Hertfordshire - £35,938 to £45,486 https://www.jobs.herts.ac.uk then click search/ all search options on Scroll down for "Senior Lecturer Games Art" Closing deadline for applications: 12th December 2012 Interviews will be held: 4th or 7th January 2013 This is a full time position…