Hmm, Warren, could you toss out a link to the one you use? And ya, I'm on a Intous Pro Large with a 27" 1440P screen. Perfect for modeling/sculpting/texturing. I rarely use my mouse now.
According to this post, the 258.xx drivers should work http://area.autodesk.com/forum/autodesk-maya/autodesk-maya-2011/unable-to-switch-viewport-to-high-quality-render-mode/page-last/#When:12:27:00Z
I dont have to i think its been done,but it wasnt the OSHA,it is the BSA an ex worker has contacted,and if you know what that is youll know what laws my bosses are breaking 27 times at least
Just wanted to say that your 1/29 rock (and the ones you posted today) is a HUGE improvement, imo, from your 1/27 rock. References definitely did you good!
cool thread, gonna look at them when i find myself some time ! edit: also some mattepainting tuts http://smashinghub.com/27-matte-painting-tutorials-for-adobe-photoshop.htm
Day 27: Audrey Hepburn Part D - work on eyes, nose forms - general form close to good now. Eyes need more work, eyelashes then starting to sculpt some details.
haha did you guys hear the lulz of a supposed contemplated lawsuit between the blockbuster Delgo and Avatar for their similarities? http://www.cinematical.com/2009/08/27/delgo-creators-mull-avatar-lawsuit/
These people are spoiled! The 360 still looks great on an sdtv. Of course it looks a LOT better on my 27" 720p LCD, but it is silly to say it doesn't look good on a decent SDTV with svideo or component.
Unreal Engine 4 Being Shown at GDC Next Week, Just Not to the Public: http://www.gametrailers.com/side-mission/2012/02/27/unreal-engine-4-being-shown-at-gdc-next-week-just-not-to-the-public/ ... can't wait!
Cheers guys! I'll get some proper comparison shots once I'm all done but here's one with the old model on the right. Old model is 427k tris and 27 materials, the new one is 139k and 8 respectively ATM.