Hi! 👋🖤 My name is Swapilla, I am an indie director, writer and animator. I'm a former Roblox animator and current UE5 creator. I’m currently making a massive long-term and unpaid passion project. A 10 episode animated horror series made entirely in Unreal Engine 5. The series follows Sean and Steph, estranged siblings, who…
I did like what I messed with in the Vista beta. I just didn't spend enough time with it to get a full feel for it. I still have it set-up in a dual-boot config on my old comp and plan on doing the same on my new comp. It does do searches much faster than xp. That'll be nice at my job if we switch to it since I'm…
That is probably the single most infuriating thing about biped, but still somewhat minor and can be worked around. The only thing that is weird about them is the naming otherwise they behave just like every other IK system out there, albeit in a much more streamlined fashion that reduces rig clutter. So far I have seen two…
I think layout could use a lot of love. When I open the page, I don't see anything that "wows" me from the get go(that's not a dig at your work, I just mean there isn't any pedestal for me to behold your work on, no spot light), and I don't feel compelled to go to any specific link/page (there seems to be a lot of menus…
This week I finished setting up the sniper rifle inside Unreal Engine along with a small environment to showcase it. I produced multiple renders as well as several cinematic videos to present the weapon in context. I also created two different texture variations for the rifle while keeping the same base model. This allowed…
Maths wise, the low end is really the only thing that matters for diffuse . ( And metallics shouldn't ever be fully saturated ) sooo.. I'd make my own node Anyway.. Assuming this node isn't crap... If black looks wrong in game and you don't want to eyeball it, you need a rendering pipeline that can be set up properly -and…
I realized I went radio silent on this thread for a while, got busy with other stuff. I want to update that I finished this project a while back, and I was able to achieve most of my objectives. Eventually I created the completely modular character asset with this project, with whole inner body mesh with a set of outfit. I…
It's not a transformation though, is it? She didn't really transform; she just got older and has a broken nose. Most of her facial features are the same as her younger model, just thinner because she's older. There are multiple good reasons for her not to take cosmetic damage in fights. * It means that's more models and…
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
-EDIT- Someone gave me the solution on epic forum, can anyone delete this post? i dont know how to do it myself. Sorry for the inconvenience. hello. I working with unreal engine and I can't import speedTrees models in UE. The ST complier only compile to .srt where i seem to be only able to import .spt into my UE library.…