Thanks for the feedback — good to hear that the site layout simple and effective. I particularly wanted to have the main page plain and fast to load; as well as the website running simple html so it is easy to update and won't annoy anyone using NoScript. Regarding the wear: I'm glad I'm not the only one who likes cleaner…
Along the lines of what others have been saying, what makes a good robot design a good robot design isn't the individual details but the overall balance weight and silhouette, this is pretty much true of every kind of design. keep working on blocking in a good silhouette before getting into details like these. Also, when…
N-gons are an integral part of my hard-surface workflow. The obsession with quads is an outdated and perpetuated myth. For hard-surface your main concerns are that the in-game mesh is optimised and has a clean silhouette. I only triangulate it non-destructively, before baking, using a modifier in Max. This same n-gon heavy…
Generalizing is a tricky thing, the jack of all trades master of none only rings half true, the truth is if you focus entirely on one aspect your skill level is going to shoot right up in that one aspect, if you focus on many aspects it will take you so much longer, even if you are a self described polymath such as myself…
Heya, Ben! Here's just a few things that I noticed after a few views of your demo reel: I noticed that many parts of Mathilda's face isn't expressive enough to make the dialogue convincing. For instance, when she says 'Hi', her face doesn't say anything. She doesn't seem happy or cheery, she mostly just stares blankly. I'm…
i dont have a huge problem with only controlling one character, because later on the battles get so crazy and fast that controlling everyone would be a nightmare. my biggest gripes though: - you can only ever use one summon. They force you into challenging, and sometimes infuriating Eidolon fights, yet you cannot use them…
My biggest problem with college (aside from the cost) was the fact that I felt like I was being held back a little. Many of the courses were not advanced enough to challenge me artistically - the most challenging part was often the time management, as my school ran on a fast-paced quarter system. Being okay'd to register…
Start thread derailment Too bad it never works like that. Before you know it, you'll be 30/40 years old. Still single and still putting in 60-70 work weeks. I also hate to burst your little bubble, but when you are crunching away at work, you won't have time to find a serious relationship. And, if you do, those managers at…
Well I have a design in my head and After playing some Deathmatch with the MP9 I know how I wanna characterize it. Very very fast rate of fire. Now I'm watching youtube tutorials and experimenting in the workbench to figure out how this is gonna look when I make it in game. After watching a video and experimenting in game…
I don't know about schools other than France, Supinfocom in Valenciennes is quite reputed, New3dge recently in Paris seems cool too. Lots of teachers whose names are well known in the community. Sometimes I get to talk to students from various schools in France and basically nobody got in a perfect school. They all have…