Thanks everyone glad you like it :) . Snefer: you were totally right about the wasted polys in the low rez mesh so I went back in and was able to chop like 645 tris from it. I pushed the normals further in the table bases and I will repost them later when I get them in the engine. Alexk: I modeled out the lowpoly for the…
use http://www.adobe.com/products/flashmediaserver/flashmediaencoder/ http://www.livestream.com/userguide/index.php/Use_Flash_Media_Encoder_On2_Flix_live_or_Wirecast_with_Livestream#Using_Flash_Media_Encoder_with_Livestream flash media encoder. its free i dont know much about livestream because im using ustream but FMS is…
Have you tried my shader, oXY ? I just tested in Max 2009 64bit, I can use PSD files as textures fine. Perhaps you have to set the filetype filter to "all files".
for a portfolio reel i always suggest going higher specs, the object of a portfolio is to WOW people with awesome art, they should see something and go "THATS AWESOME!" not go "hmm thats awesome for a 40 poly model of a dragon fighting a bear using only 64x64 texture" if you have to explain to your audiance why your work…
ooooh, sexay! It was great working with ya Adam, and we're all damn happy that you got a fulltime gig now. Oogh - yes it's being ported to PSP. Most of the enviornment textures were reduced to 1/2 - 1/4 their original size (most are 64x64, with a few 128's). PSP screenies are located here
I haven't played with Crowd, but it looks like this is exactly what it's made to do. Well worth a read. The one situation where we had to do a battle sequence with a bunch of running soldiers, they were all really far away and running the same basic direction, so we pre-rendered one loop of a solider running, then mapped…
[ QUOTE ] ...Your shadows are really jaggy- is there a way to smooth those in the level without tanking performance? [/ QUOTE ] Heh. THOSE shadows on the ground are on 16x Anisotropic Filtering and 8xS antialiasing. They're MAX quality on a modern machine at 1280x1024 resolution (also max for the game)(3 gHz speed, 1 gig…
http://www.gametrailers.com/video/gt-pop-block-gears-of-war/64483 GT pop block i love one GT comment to anya : HAIR! yes dont afraid to make some, it might messed up in first time but it d eventually get better.!