Thats a great idea and an amazing WIP already, nice work! Crits: - UV stretching on the chin strap is turning the metal circles into ovals. - The hat reminds me Ed Norton's hat in the Honeymooners, which kind of adds too much humor to what looks like a serious model. I can't tell if the chin strap connects to the hat or if…
Forgive me if i made it appear that I my arguement was all that the innovation is about cheap hardware and lower dev/consumer price. Well, no it surely wouldnt hurt for the system to be powerful, and really my arguement was that implementation of IR and Motion sensing was Nintendos attempt to make a fresh new experience. I…
yeah, I included scratches because I was just lobbing together all of the areas that are going to white/getting blown out. I actually liked the original amount of scratches, they were just too strong in terms of strength of the specular reflection. The type of gun you're describing is called a Coilgun or a RailGun. A…
Heya and welcome to yet another PARPG news update. Sorry for the lack of updates lately but I had to take a break from the project to sort out a bunch of problems in real life. Now I'm finally back, reunited to PARPG. Let's get started right away, the vast majority of the news update will covers our plans for the first…
Thanks a lot for the comments guys Vig: Now that I look at it, you're absolutely right about the mesh. I guess it's easy to become blind to details like that after staring at the model too much, which is why I probably should've posted it as a WIP here while working on it. About the scenery, I didn't plan to do it from the…
My connection functions as an awesome piracy deterent as its so slow itd take about 30hours+ to get a game. I dont mind a little bit of piracy here and there but I think seeing friends who have money, pirate games... annoys the fuck out of me. I don't mind piracy when its used as a kind of trial/extended demo, but to…
After some play testing on a few servers I've compiled a list of changes. I'll take any and all criticism you can toss my way. Don't worry about hurting my feelings. If we can't tear it down then I can't rebuild it stronger =P Intel Room Changes: - Add stairs to intel room. - Move sub in the intel room to out of bounds…
Thanks for the feedback. Initially I had intended for the figure to be quite large in bulk however I didnt want his muscles to be overly "ripped" but rather indicate aging which is why his legs look so soft. However in retrospect I probably should have softened the upper half more to make it work better. Whilst I have…
can you say some more about that? is it logged anywhere public? does not-production-ready mean that you face some blocking issues which require changing source code to solve, or extensive workarounds, etc? If so, is it platform specific things?
I know this doesn't have to do with techniques on a surface level, but can I ask what the end goal of your concepts are? I can see you exploring pretty fresh and unique imagery with the fungal motifs and even a little bit of Khmer-like architecture near the end, but personally I'm having a bit of trouble identifying the…