* mega post inbound :P * I never said you have to be at raf grassettis level to get a job or have a hope of getting a job, I said thats what top tier talent looks like, and the closer you can get your skills to that level the easier things become. A lot of artists work hits the "ok" bar of quality and they struggle while…
Mot Only did I play Battlefield 2 at E#, I won a Prize at the Nvidia Booth doing it: Here's the post from my E3 Report: [ QUOTE ] We then left Console land, and headed to the main hall (West Hall). We heard yesterday that there would be a contest at the Nvidia booth, featuring EA's soon to be released, Battlefield 2. I had…
Outside of some very specific cases your sculpt will likely have zero relevance to the creation of the actual blendshapes. In other words, let go of your focus on the "pretty highpoly sculpt" and put all your attention on the lowpoly model, which is the *actual* asset at the end of the day. 99% of the time this is the…
*Edit* I got mixed up in who-said-what and mistook some of the things Giggabitten posted, for posts from the artist of the scene we are all talking about. Sorry for any confusion. I have changed this post to be less awkward but I left the image alone* Ok, so you are going for a Film Noir/high contrast kind of look. That's…
Howdy Howdy, Good news, Rocks now look like rocks. I did a highpass on the diffuse in addition to inverting the green channel on the normal map, so that fixed the problem. I also did a little lighting in unreal to just show off these guys. Almost done with the rocks as soon as I finish texturing. I wanted to texture these…
90% of tutorials are absolute garbage and I detest them! I lump tutorials into 1 of 3 categories. 1) Make it up as you go A.K.A "The Youtube" Usually created by a really intelligent guy who knows unfathomable amounts about a program. However the tutorials have zero structure and are unedited. Resulting in 20% useful…
We are planing an SDK that will allow for implementation of custom tangent spaces. We are also very interested in adding support for more engines and frostbite would be something we would love to get working. Also, there is another major use case. Let's say your engine already looks good but not perfect with an existing…
Ok, I'll join the party. Shrike: The link to your portfolio proper is way too small; my first instinct was to scroll down to where the articles are. I very nearly completely missed it. It'd probably be best to have your portfolio be your main page, and have a link to your articles from there, or at least send a direct link…
Valkier: If your looking to going onto another (better) school, their are several that are actually worth the cost. Think Tank, Vancouver Film School, gnomon, and animationmentor.com (an online school if you want to do 3d animation) immediatly come to mind. Otherwise you could take such as (like suggested by Talon) join a…
[ QUOTE ] wow,only 16k for a year vs $50k for VFS. Anyway, Maybe check with ThinkTank and there human resources and ask what options you can get a loan to fund your schooling. I know when I applied too VFS last year, they supplied me with info of what I qualify for gov't student loans and whats banks I could ask for a…