Well something like this. But yeah.... I also feel like I went a little overboard or too enthusiastic with 3-4 hour requirement per model, it would be more like 6-8 hours.
i will be there, its my companies Halloween party that day so i will probably show up predrunk. for all the kids in Irvine, traffic will be done by 7:30, you can be there 8:30 or 9 easy.
I heard that foliage was difficult to get right in UE4 but this looks amazing! I especially like the shots where you can see the grass cleanly go to the back(?) 4,6,7 and 8 Again, nice work!
I'm also working on a BB-8 model! I'm impressed with how much you did with actual modelling dude! I took the lazy route and did most of the panel work inside ndo lol
Get an Intuos small (= formerly Bamboo) : http://www.amazon.com/Wacom-Intuos-Tablet-CTL480-Version/dp/B00EN27TCI/ref=sr_1_7?ie=UTF8&qid=1460202875&sr=8-7&keywords=intuos+small
Use 16-bit images. 8-bit images can have only 256 different values per channel, and because heightmaps are in grayscale that leaves you with only 256 different possible height values.
Hey there, Gotta agree on that. The concept of it is sort of lacking. It's basically a muscular human with the general 8-head-canon and a goblin-head. Goblins usually have a pretty large head in relation to the rest of their body. Keep it up!
Posed the gothloli girl and added the old SL-8 I had lying around. Quite a good fit I would say. going to proceed with this once I wrap up some other projects.
Hey guys, I appreciate the enthusiasm :) I will stream some of my texturing tonight at 8 central on my channel. I'm sort of "doing it wrong" painting in grey scale and using gradient maps to color
Hi, glad to hear the Megascans will not be 8 gig downloads! :-) How will the Megascans library work? Will an Indie (99 dollar) license to the Suite give us access, or will the Megascans be a separate service? Thank you for a great product!