Hey guys! I didn't want to start another spammy Tower of Guns thread until I'd *actually* completed the project, but the Early-Access is now on sale for the next 10 hours over at www.IndieGameStand.com for the cheap price of pay-what-you-want! Other bonuses: SteamKeys, the soundtrack, wallpapers, an e-book I wrote in 2011…
In older max version Bioskin 1.53 worked great (still worked on max 9 x64!) But i've also done this "manually": first i skinned the mesh as a single piece, skin one side and mirror it, max should be able to do it without *much* problems. Duplicate the mesh, select the area you want to be segmented, now hit invert selection…
Yea, everything looks pretty same-y. I'd try to use some different materials to break up the monotony, have writing on the floor or walls that shows where the different doors lead to, and the shapes in the hallway could be more interesting. The hall could use more clutter, wires or crates or something? I like this image…
edit. Oh shoot I just realized what u meant by slant break, durrr, yeah I see now. Great getting more practice, learned a lot more as always but ready to move on to something new pronto! specs: 2048 maps and the poly count came out around to just over 9, 100. Wasnt trying to be too economical here but I didnt want to go…
Eh? Oh please. Animal Crossing? Nintendogs? I'm sorry, but those are pathetic. The DS does in fact have a few great games (Castlevania, Advance Wars), but to say it's superior to PSP is ridiculous. I only use the PSP as a gaming system, not a mp3 player or movie player (except for long trips). I have gotten much more play…
Totally agree, everyone's shooting for game industry jobs, the market's over saturated beyond hell. I'd love to work for an architecture or even a 3d Design company doing pre-vis stuff if I could find it. Game art would be a dream job for me though. I've been out of school for almost 9 months now and I've gotten a couple…
Its simple I did not ask to be put on the front page but thank u also I did like 9 fast Photoshop drawling not tracing in like 5 hours just to use as reference instead of just copying the google like most people I didn't really spend time on them I made them to use for 3Dmax, maya, or zmodler . ya I can do all three, but…
My personal experience dealing with other people's work is that if I find some mistakes that are annoying like UV seams, extra polys, etc. - talking nicely to the person who made the object usually helped. I think probably 9 out of 10 times the mistake didn't happen again. I don't think most people realize their little…
Meh, I'm watching it now. These 'documentarians' are also clearly full of shit. They're trying to discredit the Palestinians by saying they're faking some of the conflict. (that tastes like right-wingerism to me, a flavor I hate more than liberalism) Well, that's fine, I'm sure they are profiteering from the conflict. But…
@ slum - yeah the normal map is a work in progress as well,e specially on the tail and in a few other places here and there. I'll crank that up to 9 and see what I get. @ ImSlightlyBored - blast my fingers and their sloppy typing. I think a spec map would be very appropriate for the final thing, esp considering how slimy…