Why don't you consider making some tutorials or asset packages for side income? Udemy.com is in need of some high quality 3D modelling tutorials. I've always found it easier to find customers than employers.
google "hardsurface modelling tutorial" returned this http://www.3dtotal.com/tutorial/3d_studio_max/hard_surface_essentials/hard_surface_01.php and you also have this right here on polycount tech talk, http://www.polycount.com/forum/showthread.php?t=56014
hey guysi found this two tutorials on how to create hand painted wood and cloth on my hard drive xD maybe one of you guys can benefit from it ;) http://www.florianneumann.com/hand-painted-tutorials/
Awesome deal, I might buy some of those zbrush tutorials haha. In case anybody is interested in the GameMaker Studio tutorial(s) you can grab a free copy of the standard edition of GMS right now.
I have watched the entire stream on twich and it was a pleasure to see how you have detailed the character. I just wait to have your tutorial and learn many useful tricks . Good work and congrats for the tutorial
I am sorry as this wot help you with your problem,- but I wanted to share this related tutorial: http://www.3dtotal.com/ffa/tutorials/maya/non_photo_realistic_shading/realistic_shading.asp that uses a interesting approach in toon shading with maya
If any of you are getting your hands into XSI I suggest visiting Vast. Vast is a pretty handy flash based tutorial site, covers a ton about xsi http://www.vast.ws/resources/xsi/tutorials/tutorials.html
Thanks JBoskma, haven't seen it myself either. That's soo cool. I thougth it was a great tutorial video showing off some neat tricks and such. And yes it is a great tutorial video showing off some nifty tricks!
Hi everybody, I would like to present you a new tutorial I made about Unfold3D. Let's watch it here: Tutorial: Constraints If you have any questions or comments I will be pleased to answer you!
Well I didn't have money to buy 3dsMax and it came with nothing other than the .exe no textures no tutorials, nothing =/ That is why I am in a pickle for finding some good source of straight through tutorials. Dave