Yeh you have modern weapons in first person and you can move so you might think its similar I agree but I think its like saying all action movies with a hero who wins in the end is the same also. My advice would be to play more, more of both games, get to learn some of the people you are playing with and try to work…
AARRRGGGGG!!!! 6 days to go? I need to get a move on. Just a quick update from me I have gotten the texture to a stage I am happy enough with and I am now about to start the helmet ( about time:) ) If I have more time later on I would like to go back through and touch up the texture a little bit more but once I have done…
Does anyone know how extruding from curves works properly in xsi? I draw out my curve and try to extrude that curve. I cant figure out how to make the curve smaller like i can in max. In max i can make it round or rectangular etc inside max but dont know how to accomplish this in xsi. Thanks
I just uploaded the rough cut of my little short film project called the best conversation. No music, mixing, or post processing done yet, but it looks pretty good in it's current state. http://www.youtube.com/watch?v=wHejRD_PPtA
[ame] http://www.youtube.com/watch?v=_jrNodP-dEs&feature=player_embedded[/ame] Has anyone seen this? My wife's gonna go check it out later in the week.
I took the advice given to me yesterday and applied them to the model. I was sure to duplicate the main file and put the previous iteration into a folder named Version 1. A folder for my latest version, Version 2, is the latest iteration. The Sketchfab 3D preview has also been updated! The differences are as follows: * I…
Hey guys, sorry, wasn't replying here for a while -> vacation :P Thanks a lot to all :) @ leleuxart - I was surprised too, but generally its due to player customization (should load all the customizable parts in-game, so it reduces available memory for the level itself ), and ideally in every part of the level it should…
I’m
not sure if anybody will actually take the time to read through any of my
little squiggly artist commentaries but…what
the hay, I’m gonna talk anyways and for those of you actually reading this---hello
and thank you for reading! Y’see
there comes a time in every artist’s creative journey when you’re torn between…