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Re: New ISS Work, Buildings
Reply by
odium
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Nov 2008
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3D Art Showcase & Critiques
Why dont you make the fence a single sided effort and then use alpha testing or alpha blending, would be much, much faster?
Re: Open Canvas, you use it or no?
Reply by
warby
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Nov 2007
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General Discussion
i use open cavas when ever i am not depended on a specific photoshop feature like selections alpha blending or liquefy
Re: Art and Shit Dump ( Big images once in a while )
Reply by
PolyHertz
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Nov 2007
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3D Art Showcase & Critiques
Great stuff Johny! As another member here would say, you need to turn down the awesome, it makes my eyes bleed.
2 results
Re: Curvature Maps in Max9?
Reply by
MoP
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Aug 2008
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Technical Talk
Ah, so they're used to blend procedural material elements together? I assume for baking more complex procedurals down to lowpoly?
Re: Terrain Texturing Tips
Reply by
Ahrkey
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Apr 2009
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Technical Talk
3dsmax have something called a Blend material. Try it out or look it up in the help. (Image stolen from http://www.dmmultimedia.com/3dtips_09c.htm)
5 results
Re: Francisco's WIP
Reply by
Xaltar
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Sep 2007
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3D Art Showcase & Critiques
I love the style of everything here, damn fine work. The blend of old and new tech in the same device is just too cool.
Re: new halo 3 shot
Reply by
Thegodzero
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Nov 2006
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General Discussion
Being on top of a mountain hurts, nothing like waking up to the sharp peak of the mountain in the morning. Same goes for being on the bleeding edge.
Re: Ue5 _ Abandoned mansion in the sand environment
Reply by
Joeber
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Mar 2022
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3D Art Showcase & Critiques
This looks great! Adding some RVT or dithering to your materials might add a great extra layer, helping your assets blend with your floor / terrain.
Re: Various antiques!
Reply by
eskrimador98
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Aug 2021
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3D Art Showcase & Critiques
Yeah the whole roof section of that model looks pretty fake and the model parts just don't seem to blend well.
Re: Ivy Generator for Blender Leaf Alpha Not functioning
Reply by
Method14253
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Sep 2022
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Technical Talk
I figured it out: You need to equip the Alpha in the Leaf texture to the Principle BSDF Alpha for BOTH Leaf texture slots and make sure the blend mode is set to Alpha Clip
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