Yep, that solved it! Note to self: Never touch that slider. :p (just so others aren't confused by it too, might want to hide it behind an 'advanced settings' checkbox or something).
Spread the arms a little more a part and tweaks everywhere. Added spheres to fix the eyes. The ears need a lot of work. Started adding meshes to start problem solving the clothes.
hey, I'm not sure if you solved this or not but I faced the issue and I realized the reason was that the surfaces of my design were not triangulated. So the solution was to simply use "triangulate" modifier.
Ahh, ok my bad. The replay speed works on youtube site, but doesn't work on these embed videos for me. Problem solved. Thanks again man for putting these vids together !
Yeah, the nudge thing is a classic :) . Unfortunately it doesn't always work... and when it does, it usually only works to a certain extent. "shooting an edge on the face in question will solve this" Got an example?
Looks amazing. I don't know if it'll take off but it solves the peripheral vision problem you have when actually playing games rather than looking at them
didn't manage to solve this, just work around it by using lazy mouse equivalent functions and resorting to slow strokes. can't be only happening on my intuos 5/driver setup?
my advise is to model, model, and model even more; you will face many problems, solving them is how you learn, and that's what i'm trying to do right now =)
Thanks guys, I finally solve it. It was the Film curve whitepoint parameter in the TOD that makes the sky white and also tweaking the r_eyeadaptationbase to lessen the value of eye adaption in light areas.
This is awesome! How did you solve all the seams in your interiors, you seem to have very thin/small modular pieces, or are wall textures world projected? Thanks!