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Re: noob texturing questions
Reply by
Mr.Moose
·
Jul 2015
·
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General Discussion
Heres some solid info on PBR: http://www.marmoset.co/toolbag/learn/pbr-theory
Re: SketchBook: Dan Nourse
Reply by
dan_gameart
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Apr 2011
·
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Digital Sketchbooks
thanks wake and reneemars, here is some more info [IMG][/img] [IMG][/img]
2 results
Re: Teotl Studios/Hourences new game - Solus - Survival/Exploration in UE4
Reply by
MrNinjutsu
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Nov 2013
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3D Art Showcase & Critiques
This is looking fantastic, loving the meteors crashing down :D Looking forward on more info on this.
Re: Zbrush Grabdoc gives wrong result..
Reply by
inwar
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May 2015
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Home
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Technical Talk
there is height info there, its just that the indent isnt that deep. v Upped contrast v
2 results
Re: Stripping texture path
Reply by
glaive
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Mar 2013
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Technical Talk
Great suggestions. @ Mark: Thanks for the additional info. It would definitely help me a lot.
Re: Help Learning Substance For Beginner
Reply by
Shylock
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Jan 2016
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Adobe Substance
Thanks I appreciate the help. I will start looking into all of this new info now! :)
Re: What's the current best tree leaf/ branch workflow?
Reply by
Eric Chadwick
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Jan 2018
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Home
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Technical Talk
We have quite a bit of info on our wiki http://wiki.polycount.com/wiki/Foliage
Re: World of Warcraft - normal maps?
Reply by
Ace-Angel
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Dec 2012
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Technical Talk
It looks like they bake out AO and Cavity info, and use that for the top down effect.
4 results
Re: CGHub is history. Share your inspiration folders!
Reply by
D4V1DC
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Apr 2014
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Home
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General Discussion
All info and dramas of other nature here. Edit: Female references, nudes,ect.
Re: Portfolio feedback
Reply by
billymcguffin
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Apr 2014
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3D Art Showcase & Critiques
Make sure to put your name and contact info prominently at the top of every page.
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