I'm not sure what that wrap thing is around the front end of the scope that goes around the barrel too. typically shooters wouldn't do this. If it was for camo typically itd be around just the gun, scope or both separately as tying both components together would throw off the scope. Most high end scopes run in sub MOA…
I like this a lot! What does your texture sheet look like? Curious if you reused any parts or if it's uniquely unwrapped. The bottom kind of doesn't make sense, it should probably be a disc of wood, with the slats squeezing up against it. Right now the bottom makes it look like the whole thing was carved from a single…
Most users complained that MCG was too low level and obscure for the average artist to use. Bifrost is still low level, but wrapped in a more high level artist-friendly workflow. This is from the Max Bifrost devs: Why are you focusing on Bifrost and not other tools like MCG? Simply put, there is a larger investment from…
@Sajeet oh man the globe was hell. Just struggled to wrap my head around it for some reason. There were a few methods I tried but ultimately went with a smoothed cube and using a cubed world texture and just pushing the uvs in to place. I had someone show me how to do it by using a sphere, cutting it in half, then in photo…
Looks great but there are a few issues with how it reads to the eye. First off, your texturing is great, well chosen colours, and the little accents are really interesting to look at. The main problem with it at the moment lies in the fundamental design of the weapon; the little extrusions and details are done well but…
@SA_22 - Dont worry! the zipties are on their way :D @Athomield - Thanks man! glad you guys like it, quite a "niche" subject but hopefully with abit of work it'll look more interesting than your usual car thread :D @RoosterMAP - thanks man! you'll like this update then Updatez More progress on the 200sx Drift Cinematic,…
I'm trying to wrap my head around the purpose of some of these forms. The overall posture of the guy...why does he stand like this? It sorta looks like a gorilla's posture, but the arms are really lanky and don't make it obvious that they would need to support all the weight of the guy. Also...those front feet with the…
It has been some time since I last visited this post. I am glad to see you are still working on it and you are definitely improving your skills. :) I have one critique on your soldier sculpt. The bottom buttons (the ones below the top four buttons) feels a bit out of place. The jacket doesn’t seem to have enough fabric to…
A month ago i would have considered it crazy talk had someone told me i would be modeling in Blender soon. But i must say i'm very pleasently surprised by the program. Ther's some kickass addons around for it (hardops, bsurfaces, f2) and has some solid tools out of the box. It reminds me of Modo actualy in a way, in that…
-Sternomastoid is short and has an extreme angle, which means you probably have to move the neck up -Colar bones should have V shape (the meeting point at the sternum is lower than the shoulders) -Deltoid shape, needs to be more balanced, front head is too long currently -The pectoralis major insertion could use more…