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Re: [UDK] Sci fi station
Reply by
jordan.kocon
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Jul 2011
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3D Art Showcase & Critiques
No, right now it is purely diffuse/normal. Ill do the spec maps as i finish the diffuse textures
2 results
Re: SR-2 Veresk
Reply by
sltrOlsson
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Mar 2012
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3D Art Showcase & Critiques
Sexy metal! You should try to get some bigger spec shapes in their to! Jeep us posted!
2 results
Re: [WIP] - Chinese Stairs
Reply by
AlanSMitchell
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May 2012
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3D Art Showcase & Critiques
nothing is set in stone yet I still need to finish/start my texture for the diffuse and spec.
2 results
Re: A beginner's WIP thread
Reply by
Un_Delincuente
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Jul 2011
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3D Art Showcase & Critiques
I was about to say what passerby mentioned. scratches work better on metal is you do it on the spec
9 results
Re: Various weapons for Fallout: New Vegas
Reply by
Snader
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Mar 2012
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3D Art Showcase & Critiques
Are you working to the same spec? Looks like your images are higher resolution, or less strongly compressed.
8 results
Re: Blaisoid's sci-fi gun(s)
Reply by
BelgianBoolean
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Aug 2012
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3D Art Showcase & Critiques
This is pretty rough and there's a lot that needs fixing, but here's the wip of my textures. The spec was done fast as a placeholder.
Re: [Portfolio] Mark Verkerk, 3D/ Environment artist
Reply by
vofff
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Apr 2010
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3D Art Showcase & Critiques
Your website is very clean I like it, but rename your spec to 3D artist or Game Artist.
2 results
Re: Sketchbook: Reneemars
Reply by
reneemars
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Aug 2011
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Digital Sketchbooks
a VERY quick render of my dumpster so far. All it has is a 1024 diffuse, and spec map.
Re: Frostsword for Oblivion
Reply by
Xaltar
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Aug 2006
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3D Art Showcase & Critiques
Look at the normal/spec pic, it shows what I was talking about better. Still, nice work
4 results
Re: Orc Warrior Head
Reply by
onionhead_o
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Jun 2009
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3D Art Showcase & Critiques
u should make a spec map for this. or if u have one tweak it more. especially on the metal ring.
3 results
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