@Xoliul: Thanks, haha yes its your shader. I would also like to thank you for making it public, I really appreciate it as I'm sure everyone else does. Yes that station wagons back wheel well is a little wonky, at the time I modeled it (about 1-2 years ago) I was still new to vehicle modeling, and now I understand the…
Effort, that's what all boils down to. That's the real distinction I've noticed between people who will succeed in the industry and people who wont or just don't want to enough. It's also the thing that comes across most in a portfolio, you can tell in an instant if someone has put in the effort , the hours, the practice…
okay here is the latest update and tbh im so ticked off. really not liking environments, and really wanting this to be over so i can do character stuff. Wrong attitude i know but after the crash my drive has just disapeared. Looking bare i know, after following some advice i have decided to complete all my assets and then…
I made a few adjustments to the brow and nose in Character Creator, then I brought the model into Blender to shape the eye socket and nose a little bit more, importing as a morph slider: My next step is to use either Blender or ZBrush to add more tree-dryad-like details to the dancer and then create a more stylized…
Hey, thanks for all the comments! - Ive made some good progress and taken all the suggestions on board. Been working on the cliffs, i will be making some smaller rocks to help break up the tiling and will also populate the places where the terrain meets the landscape. The textures on the terrain and the cliffs are work in…
I disagree with the above. I commend you for stepping out of your comfort-zone and tackling something challenging. Go for it, what's the worst that can happen? In regards to the concept he can take it any way he pleases, he can change the lighting up, change up anything really, concepts aren't always meant to mimic…
Looking really good! Very good progress, you are clearly taking the time to fully understand and apply the crits you're getting. I like 1/2 better than 3, i think just adding in more brights gives you a plasticy, rubbery look. Stick to your guns on materials -- stone only reflects so much light, if you want more contrast…
'Anything that changes beyond that point is just progress' said Jacob to the other when watching the incoming ship that Richard Alpert was on board, and so I suspect was Jacob and the other. I wonder if when the right combination of elements and interaction of characters occurs everyone will be free of the island and back…
Finally got some progress on this thing! I finished up the world landscape illustration. I plan to use this as sort of the front page of this particular project, to kind of set the the mood and tone of the other portfolio pieces. I've been hammering at this image for awhile, and there are still some parts I'm not 100%…
Hello, my name is Jack and I am looking for help. I am currently in my final year at University studying game art and have decided that for my final major I would like to make a 3D platforming game level. I also decided to do it in a hand painted stylised theme. Which sounds great but the trouble is I have never touched…