@Madness, Barbarian, Zombie I can use the programs just fine when following video tutorials from Digital-Tutors, but when it comes to actually creating things from my head I just can't do it. I used to be able to draw somewhat when I was a kid, but now I can't draw to save my life.
Interesting, I'm wondering if we saw the actual SubD level 1 model ingame. I'm pretty sure Polyphony Digital uses the same approach for the latest GT, I've seen glimpses of wireframes in videos that definitely looked like subdvision models. Using this method is probably faster than going for a really high-quality midpoly…
if you are going for uartsy.com you also might want to look in to digital tutors. Altho they may not be as good artists as others but they have more sort of online tutorials and resources. I did have a similar question regarding gnomon online. Is there any list of the artist we can follow to know how it turned out to be?…
Sorry I disappeared. I started an art camp about digital sketching. Anyway, So I pick one of my basemesh. Smooth-destroyed everything, then dynamesh it once. After an hour of sculpting in the muscle structure, this is what I get. Also just start using drawing tablet :( Gonna work lots more on her abdominal for sure.
To be a good artist perhaps it's not important, it certainly helps; I think a great artist is at ease in any medium. Interestingly in one of Ryan Church's DVD's he advocates learning traditional painting before moving onto 2D painting. Which is the same point, learning the foundations, fundamentals of art will better serve…
Personally I have kept away from physically printed material on game art, programs, etc. I find it way easier to interact with information like that digitally. That being said, 3dmotive has some pretty nifty stuff on maya, same with the gnomon workshop. This one specifically was really informative:…
and the oscar goes to goliath "devil", excellent ! all are excellent An observalion number ..of the beast never used , read how they put the numbers according to squadrons , as I read the most Pumas started buy 1-4/1/.... 2-3-4-5 also some divisions used 4 digits like 7111 or 7001 etc etc .
Thank you guys ! I tryied some things and firstly I put box projecton and everything fixed. I thought that I pressed something that moved some gizmos or someting, because my symmetry modifier was off as well. I was working along digital tutors tutorial about modeling low poly model but i used mine.
To get a good grasp of the buttons and layouts in Maya, check out Digital Tutors. For 3ds max I think Eat3d has a good one. CGtuts has a nice collection for both and Gnomon is there once you understand the basics and you're looking to enhance your workflow. Also 3dmotive has a good highpoly tutorial from the preview I saw.
Nice to see you leaping in, these are nice and bold and show clear intent. You need to think more in terms of big masses of lighting and shapes, and less in terms of what you THINK you see. Google brought this up; check it out, but don't get too lost in the details: Part 1: Digital Environment Painting with Noah Bradley -…