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Re: [WIP] The Time Shop
Reply by
bybyle
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Mar 2019
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3D Art Showcase & Critiques
It was time to add the details on the front of the shop. So I did it ! Here are some screens
5 results
Re: [Tutorial] - Ultimate Hardsurface Tutorial - Turretgun
Reply by
skyline5gtr
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Sep 2016
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3D Art Showcase & Critiques
Why did you choose to use Quixel Suite ddo vs Substance Painter ?
2 results
Re: Chain mesh
Reply by
Azumante
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Mar 2012
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Unreal Engine
I didnt see any stretch limit but i did add twist limit.
Re: Crash Bandicoot N.Sanity Beach
Reply by
AzzaMat
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May 2012
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3D Art Showcase & Critiques
did the main text today for the intro, not sure whether to leave it or add some interest to it.
23 results
Re: Killaball's portfolio/wip
Reply by
Killaball
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Aug 2008
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3D Art Showcase & Critiques
Here is the wires of the turtle, I did not add the grass in the wire because is to messy to look at.
2 results
Re: Bull Zombie
Reply by
Noren
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Feb 2025
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3D Art Showcase & Critiques
Gnarly. I don't have anything to add, really, other than that I actually thought this was 2D for a moment when scrolling down, due to the mentioned flat lighting and the rather strong and homogenous looking noise overlay.
Re: Dota 2 Monthly Community Competition #18 - AUGUST
Reply by
gamedivisionuk
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Aug 2014
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Dota 2
Show us your normal map Did your add an alpha channel to both masks
37 results
Re: Photoshop non destructive layer mask?
Reply by
.morph3us
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Nov 2012
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Technical Talk
i can add a mask as usual to a smart object... or did i get something wrong?
Re: Mer-Mates
Reply by
GemmaSuen
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Apr 2017
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3D Art Showcase & Critiques
I did some purple fishie studies/designs, I may add more in a bit.
3 results
Re: Answered: Toolbar mesh group bug??
Reply by
Synaesthesia
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Apr 2016
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Quixel Megascans
Hey Jinku, did you import this mesh after you created your project with DDO?
3 results
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