You can just as well do your baking in Max rather than xnormal. Max has a good texture unwrapper with maximum control. It can choke on (much) bigger models but then for baking you only really need to UVW lowpoly ones. And you can use all the familiar tools and interface. 1. Islands dont affect your nmap in any way; just…
Dynamesh is still a newer feature, and will continue to be improved on while leading to newer features, just like remesh and shadow box led to it. In the meantime I'd suggest looking into what tools like dynamesh currently do offer, and then try to open up your work style to adapt to whats available instead of waiting and…
1.Character Artist 2.I wouldn't go much wider than 1000px, unless you want to include a high rez download. You can have your own website for about $30 for a year. http://holeinthewallhosting.com/ Remember you want your content to load quickly. 3.Preferably Base mesh high poly low poly wireframe low poly with norm and spec…
Hola amigos!! :D Been having a bit of difficulty finishing up this staff- we've gotten a lot of snow where I live lately and I was stuck without access to ZBrush for a few days. I've eventually gotten it done though and can finally call the sculpt complete! I am sort of behind now I feel since my goal was to be getting…
UV mapping a model is time consuming and tedious. Some 3D artists absolutely loath it, while others, like myself, don't mind it and find it a little fun. But all good UV layouts are created with quite a bit of thought put into them. You want to lay them out in a way that uses as much space as possible, while giving…
People have been through that, It's not about the result being good, it's about something that defined the very soul of the series being removed for no good reason. So yes, modern warfare series would still be a really fun series even if it was civilization: modern warfare, but it wouldn't be civilization. Fallout 3 was…
Hey! I've been following the polycount advice which I was given here and the face is looking better, but I feel like I need to make more changes. I was wondering if anyone has any further ideas. From Donavonyoung's advice: The bulge on the jaw is gone for the most part, it was really exaggerated! A little bit is left…
heres the answer you don't want i know a couple that was good friends of mine back in florida, who had 2 young children, they got hooked eq so bad that their house turned into a pig stie and eventualy social services took both kids from them. it took them almost a month to get the kids back, that shook them out of their…
I use displacement maps for the rough layout then go in and push, pull, relax verts around using the paint tools. This is where I wish they would let me use custom displacement brushes to push pull areas. Most of the time the displacement I paint works just fine and I don't have to go to the poly. I can, and don't have any…
killingpeople: I admit it's extremely tempting, but goddamn if it wouldn't be tough. JFletcher: The eyes are pretty much exactly the same as the medic's in the bind pose. Zipfinator: The thought of making weapons for them is about as appealing at the moment as snorting live shrimp up my nose. While it'd be cool for them to…