Recognising the symbols is like learning to read and write. Fortunately it doesn't take long if you're dilligent... and the symbol choices are better than most text games I've seen! DF is great. I spend days making a channel to gather lava so my fortress can be made of melted sand. Then one of my dwarfs goes berserk and…
Not sure if this is still true but with my older nVidia 6800 the reference driver would complain if the card wasn't receiving enough current and it would auto-throttle the card's clock way down so as not to damage any components. One way to test this is to get a multimeter and measure the 5V and 12V rails before and after…
I put this thing on hold to do an art test which I just found out today I failed :/ ... So I picked this up again and I'm going to try and finish it soon. I made some changes on the color scheme and added some more dirt. Much more dirt and damage to be added. Hawken - That's the coolest idea ever, I would have never…
Cool, Is this in Zbrush or Mudbox? It looks like you nailed your concept. The only thing i can see now that might be a problem is the coat. I'm not sure how the Unreal 3 rig will deal with it. Kind of reminds me of Mr.Crow from UT 2k4. Did those guys make it into UT3? I havent played it much. Well keep pushing the detail…
Yeah that tiredness can be as dangerous as drinking. About 10 years ago I was driving through Kansas on my way to Florida, had only been on the road about 5 hours and felt just fine, if a little on the tired side. I hallucinated a deer jumping right out in front of me and instinctually hit the brakes HARD. There was an…
I liked Tron 2.0... Though it's the game that damaged my keyboard because the copy protection got me so angry I hit it a few times with my fist. As for Matrix Online, well what did they expect to make out of a movie that has maybe four important people, two of which are godlike? Sure you could have the player be one of…
I agree with some of what he says, but he also forgets that they are VIDEO GAMES. Some games are more styled to be fake. That article should be called "20 Things Gamers Want From Next-Gen Total Immersion PhotoRealistic Games". Some of us actually like art style and gameplay over super-realism. Shit, if I could only jump a…
<font color="orange"> *Update* </font> Did a pretty hefty rework on my uv's. Fullsize uv-layout: here Not as far along as I would've like to be. How's the graininess working out? Render clouds + reticulation in Photoshop. Going for some puss pouring out of a crack on the back of the head to cover up a seam. Finishing this…
Using fractals would be really cool, but it would have to be part of a full blown simulation because part of what I am doing is guiding the plants growth into artistic shapes as well as towards light sources or other objects. Also the process is reversed as the plant takes damage so it can "ungrow". I am also thinking…
Funny reading some of the comments about it being "weird" or a "waste of time". Its practically the same as all those people making damaged pillars from the eat3d tutorial. Only difference is, slipgates "tutorials" were free and less in depth - which only makes the artist who did this even more impressive. Yes if he…