The next hardware cycle is coming... complex development will only become more complex... Wee... oh and it might solve some of the problems you're having but don't count on it right away.
Any ideas? Are these common? Do you think it requires another patch or might re-installing photoshop or quixel solve it? I can create a link for this project if it would help.
maybe some settings can solve this like the gravity or somethin? anyone know? ncloth is used alot, in pretty much everything why is it that hard to do something so simple?
Hey this is cool man! I'm wondering, have you solved the issue of normalmaps and specular? Biggest issue I saw with that was requiring special bakes to be able to do those two...
Okay..its fixed...thanks guys....Apparently its the damn Gamma/LUT thats causing the error on the bake. I rebaked everything with it turned off, and voila, problem solved.
I have spent some time on thinking if I really have to make the hood at all. this also solves the problem of hole in the hood I made to let the hair flow.
Hey Gnoop! Try closing down the Suite and Photoshop, then run Photoshop as an administrator. Close it afterward, and then run the Suite again. Let me know if that solves that issue for you. :smile:
Thanks for the help, .Wiki! :) I had "use alpha" enabled. To solve my problem, I expanded the input box, like you said, and connected the image to transparency and it worked!
generally, i avoid BSP sheets. they are unreliable in every way. just make a box thats really thin. or just import a plane as a static mesh (best way to solve)