I must admit, I hadn't braced myself for as much negative comments but thanks everyone that has commented. I agree with most of what people are saying, it just took someone else to say it for me to realize. I'll try and give a reply to everyone about what they said: Thanks :) although this is done in a very similar manner…
Well there are a few things I noticed on your website that are a problem. 1) You have a splash page. You should show your gallery right away. 2) Your gallery loads extremely slowly. Bad news for people looking threw portfolios all day. 3) You show no poly/tri counts anywhere in your gallery. The only image I think that…
Regarding the future of MNC: http://polycount.com/discussion/161707/goodbye-to-the-monthly-noob-challenge#latest Hello everyone and welcome to the Monthly Noob Challenge for the month of November. Welcome back to yet another month full of exciting environment art. The year is rounding down to a close but I am still looking…
Hello everyone and welcome to the Monthly Environment & Prop Challenge for the month(s) of March and April !!! I'm glad to see more finished pieces this past round than ever! Truly hard work and great breakdowns/critiques by all. Remember if you don't finish in the time allotted, just keep plugging away and post when your…
ok so i just fixed this annoying thing thing. i just reimported the basemesh into a new file and it worked. must have been something up with the ztool file
Well ok, just for the records: formatted & installed win 7 just in case. After installing Maya guess what? exact same error, so must be something else... :S
Hello, we are a small family run miniatures company that need an artist that can sculpt styled props and tilesets. Artist must be able to sculpt in a very stylized manner very much like World of Warcraft and be able to work at a fairly decent rate. We have a Kickstarter going LIVE in a few weeks and need various props…
Love the lighting on the figure, and the soft bounce lighting! What's the source of the red light? Need to see the source, otherwise it's a bit confusing. Also why does the red light cut off in a diagonal mid-way up the wall? Statues typically have a base below them to stand on, they're not just stuck in a niche all alone.…
Already a bunch of nice feedbacks here, I'll try to give some more on the portfolio itself first: - You have a scene, props and a character bust. I know it's probably from school, but it doesn't give a clear idea of where you want to go. If possible focus on one thing to start with. You say you like hard surface modeling…